#include "control/C4PlayerControl.h"
#include "gui/C4MainMenu.h"
#include "object/C4InfoCore.h"
#include "object/C4ObjectInfoList.h"
#include "object/C4ObjectList.h"
#include "object/C4ObjectPtr.h"
#include "script/C4Value.h"
Go to the source code of this file.
Classes | |
class | C4Player |
Variables | |
const int32_t | C4PVM_Cursor = 0 |
const int32_t | C4PVM_Target = 1 |
const int32_t | C4PVM_Scrolling = 2 |
const int32_t | C4P_Number_None = -5 |
const int32_t | C4MaxPlayer = 5000 |
const int32_t | C4MaxClient = 5000 |
const int32_t C4MaxClient = 5000 |
Definition at line 38 of file C4Player.h.
Referenced by C4PlayerInfoList::CompileFunc().
const int32_t C4MaxPlayer = 5000 |
Definition at line 37 of file C4Player.h.
Referenced by C4ClientPlayerInfos::CompileFunc(), and C4RoundResultsPlayers::CompileFunc().
const int32_t C4P_Number_None = -5 |
Definition at line 35 of file C4Player.h.
Referenced by C4Player::C4Player(), C4Player::CompileFunc(), and C4Player::Init().
const int32_t C4PVM_Cursor = 0 |
Definition at line 31 of file C4Player.h.
Referenced by C4Player::CompileFunc(), C4Player::DefaultRuntimeData(), C4Player::ResetCursorView(), C4Player::SetViewLocked(), C4Player::ToggleMouseControl(), and C4Player::UpdateView().
const int32_t C4PVM_Scrolling = 2 |
Definition at line 33 of file C4Player.h.
Referenced by C4Viewport::AdjustPosition(), C4Player::ScrollView(), C4Player::SetViewLocked(), C4Player::ToggleMouseControl(), and C4Player::UpdateView().
const int32_t C4PVM_Target = 1 |
Definition at line 32 of file C4Player.h.
Referenced by C4Player::UpdateView().