#include "C4Include.h"#include "C4ForbidLibraryCompilation.h"#include "landscape/C4Particles.h"#include "c4group/C4Components.h"#include "game/C4Application.h"#include "graphics/C4DrawGL.h"#include "landscape/C4Material.h"#include "landscape/C4Landscape.h"#include "landscape/C4Weather.h"#include "object/C4MeshAnimation.h"#include "object/C4Object.h"#include "script/C4Aul.h"#include "script/C4Value.h"#include "script/C4ValueArray.h"#include <random>Go to the source code of this file.
Variables | |
| C4ParticleSystem | Particles |
| C4ParticleSystem Particles |
Definition at line 1517 of file C4Particles.cpp.
Referenced by C4ParticleDef::C4ParticleDef(), C4Game::Clear(), C4ParticleList::Clear(), C4Object::ClearParticleLists(), C4Viewport::Draw(), C4ParticleChunk::Draw(), C4Game::Execute(), C4ParticleDef::Load(), C4Game::LoadScenarioSection(), C4Game::ReloadParticle(), and C4ParticleDef::~C4ParticleDef().