#include "C4Include.h"
#include "C4ForbidLibraryCompilation.h"
#include "landscape/C4Particles.h"
#include "c4group/C4Components.h"
#include "game/C4Application.h"
#include "graphics/C4DrawGL.h"
#include "landscape/C4Material.h"
#include "landscape/C4Landscape.h"
#include "landscape/C4Weather.h"
#include "object/C4MeshAnimation.h"
#include "object/C4Object.h"
#include "script/C4Aul.h"
#include "script/C4Value.h"
#include "script/C4ValueArray.h"
#include <random>
Go to the source code of this file.
Variables | |
C4ParticleSystem | Particles |
C4ParticleSystem Particles |
Definition at line 1517 of file C4Particles.cpp.
Referenced by C4ParticleDef::C4ParticleDef(), C4Game::Clear(), C4ParticleList::Clear(), C4Object::ClearParticleLists(), C4Viewport::Draw(), C4ParticleChunk::Draw(), C4Game::Execute(), C4ParticleDef::Load(), C4Game::LoadScenarioSection(), C4Game::ReloadParticle(), and C4ParticleDef::~C4ParticleDef().