#include "C4Include.h"
#include "landscape/C4PXS.h"
#include "c4group/C4Components.h"
#include "control/C4Record.h"
#include "game/C4Physics.h"
#include "graphics/C4Draw.h"
#include "landscape/C4Weather.h"
#include "lib/C4Random.h"
#include "lib/StdColors.h"
Go to the source code of this file.
Variables | |
C4PXSSystem | PXS |
C4PXSSystem PXS |
Definition at line 423 of file C4PXS.cpp.
Referenced by C4Landscape::P::BlastMaterial2Objects(), C4Landscape::CheckInstability(), C4Game::Clear(), C4Game::Default(), C4Viewport::Draw(), C4Game::Execute(), C4Landscape::InsertMaterial(), C4Game::LoadScenarioSection(), C4MaterialMap::mrfConvert(), C4ControlSyncCheck::Set(), and C4Landscape::P::ShakeFreePix().