#include "C4Include.h"
#include "object/C4ObjectList.h"
#include "game/C4Application.h"
#include "graphics/C4GraphicsResource.h"
#include "object/C4Def.h"
#include "object/C4DefList.h"
#include "object/C4GameObjects.h"
#include "object/C4Object.h"
Go to the source code of this file.
Classes | |
struct | C4ObjectListDumpHelper |
Variables | |
const int | MaxTempListID = 500 |
C4ID | TempListID [MaxTempListID] |
const int MaxTempListID = 500 |
Definition at line 70 of file C4ObjectList.cpp.
Referenced by C4ObjectList::GetListID().
C4ID TempListID[MaxTempListID] |
Definition at line 71 of file C4ObjectList.cpp.
Referenced by C4GameObjects::Add(), and C4ObjectList::GetListID().