#include "C4Include.h"
#include "network/C4Network2IO.h"
#include "control/C4GameControl.h"
#include "game/C4Application.h"
#include "network/C4Network2Discover.h"
#include "network/C4Network2Reference.h"
#include "network/C4Network2UPnP.h"
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
Go to the source code of this file.
Classes | |
struct | C4Network2IO::NetEvPacketData |
Macros | |
#define | C4NET2IO_DUMP_LEVEL 1 |
#define | GETPKT(type, name) |
struct C4Network2IO::NetEvPacketData |
Definition at line 32 of file C4Network2IO.cpp.
Class Members | ||
---|---|---|
C4Network2IOConnection * | Conn | |
C4NetIOPacket | Packet |
#define C4NET2IO_DUMP_LEVEL 1 |
Definition at line 39 of file C4Network2IO.cpp.
#define GETPKT | ( | type, | |
name | |||
) |