#include "C4Include.h"
#include "C4ForbidLibraryCompilation.h"
#include "network/C4Network2.h"
#include "C4Version.h"
#include "control/C4GameControl.h"
#include "control/C4GameSave.h"
#include "control/C4RoundResults.h"
#include "editor/C4Console.h"
#include "game/C4Application.h"
#include "game/C4GraphicsSystem.h"
#include "graphics/C4Draw.h"
#include "graphics/C4GraphicsResource.h"
#include "gui/C4GameLobby.h"
#include "network/C4Network2Dialogs.h"
#include "network/C4League.h"
#include "network/C4HTTP.h"
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
Go to the source code of this file.
Macros | |
#define | GETPKT(type, name) |
#define | GETPKT(c) dynamic_cast<C4NetpuncherPacket##c*>(pkt.get()) |
#define GETPKT | ( | c | ) | dynamic_cast<C4NetpuncherPacket##c*>(pkt.get()) |
#define GETPKT | ( | type, | |
name | |||
) |