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C4MouseControl.cpp File Reference
#include "C4Include.h"
#include "gui/C4MouseControl.h"
#include "game/C4Viewport.h"
#include "object/C4Def.h"
#include "object/C4Object.h"
#include "game/C4Application.h"
#include "game/C4FullScreen.h"
#include "gui/C4Gui.h"
#include "landscape/C4Landscape.h"
#include "game/C4Game.h"
#include "player/C4Player.h"
#include "gui/C4ChatDlg.h"
#include "graphics/C4GraphicsResource.h"
#include "graphics/C4Draw.h"
#include "player/C4PlayerList.h"
#include "control/C4GameControl.h"
#include "gui/C4ScriptGuiWindow.h"
#include "lib/StdMesh.h"
Include dependency graph for C4MouseControl.cpp:

Go to the source code of this file.

Variables

const int32_t C4MC_Drag_None = 0
 
const int32_t C4MC_Drag_Script = 6
 
const int32_t C4MC_Drag_Unhandled = 7
 
const int32_t C4MC_Tooltip_Delay = 20
 

Variable Documentation

const int32_t C4MC_Drag_Unhandled = 7
const int32_t C4MC_Tooltip_Delay = 20

Definition at line 44 of file C4MouseControl.cpp.

Referenced by C4MouseControl::UpdateCursorTarget().