#include "C4Include.h"
#include "gui/C4Menu.h"
#include "control/C4GameControl.h"
#include "game/C4Viewport.h"
#include "graphics/C4Draw.h"
#include "graphics/C4GraphicsResource.h"
#include "gui/C4MouseControl.h"
#include "lib/StdColors.h"
#include "object/C4Def.h"
#include "object/C4DefList.h"
#include "object/C4Object.h"
#include "player/C4Player.h"
#include "player/C4PlayerList.h"
Go to the source code of this file.
Variables | |
const int32_t | C4MN_DefInfoWdt = 270 |
const int32_t | C4MN_DlgWdt = 270 |
const int32_t | C4MN_DlgLines = 5 |
const int32_t | C4MN_DlgLineMargin = 5 |
const int32_t | C4MN_DlgOptionLineMargin = 3 |
const int32_t | C4MN_DlgPortraitWdt = 64 |
const int32_t | C4MN_DlgPortraitIndent = 5 |
const int32_t | C4MN_InfoCaption_Delay = 90 |
const int32_t C4MN_DefInfoWdt = 270 |
Definition at line 35 of file C4Menu.cpp.
Referenced by C4Menu::InitLocation().
const int32_t C4MN_DlgLineMargin = 5 |
Definition at line 38 of file C4Menu.cpp.
Referenced by C4Menu::InitSize(), and C4Menu::UpdateElementPositions().
const int32_t C4MN_DlgLines = 5 |
Definition at line 37 of file C4Menu.cpp.
Referenced by C4Menu::InitLocation().
const int32_t C4MN_DlgOptionLineMargin = 3 |
Definition at line 39 of file C4Menu.cpp.
Referenced by C4Menu::UpdateElementPositions().
const int32_t C4MN_DlgPortraitIndent = 5 |
Definition at line 41 of file C4Menu.cpp.
Referenced by C4Menu::InitLocation(), C4Menu::InitSize(), and C4Menu::UpdateElementPositions().
const int32_t C4MN_DlgPortraitWdt = 64 |
Definition at line 40 of file C4Menu.cpp.
Referenced by C4Menu::InitLocation(), C4Menu::InitSize(), and C4Menu::UpdateElementPositions().
const int32_t C4MN_DlgWdt = 270 |
Definition at line 36 of file C4Menu.cpp.
Referenced by C4Menu::InitLocation().
const int32_t C4MN_InfoCaption_Delay = 90 |
Definition at line 43 of file C4Menu.cpp.
Referenced by C4Menu::Draw().