#include "C4Include.h"#include "C4ForbidLibraryCompilation.h"#include "landscape/C4LandscapeRender.h"#include "c4group/C4Components.h"#include "c4group/C4GroupSet.h"#include "graphics/C4DrawGL.h"#include "landscape/C4Landscape.h"#include "landscape/C4Texture.h"#include "landscape/fow/C4FoWRegion.h"#include "lib/StdColors.h"Go to the source code of this file.
Macros | |
| #define | AUTO_RELOAD_SHADERS |
| #define | INTERPOLATE(x, da) |
Variables | |
| const int | C4LR_BiasDistanceX = 7 |
| const int | C4LR_BiasDistanceY = 7 |
| const char *const | SEPERATOR_TEXTURE = "--SEP--" |
| #define AUTO_RELOAD_SHADERS |
Definition at line 31 of file C4LandscapeRender.cpp.
| #define INTERPOLATE | ( | x, | |
| da | |||
| ) |
| const int C4LR_BiasDistanceX = 7 |
Definition at line 45 of file C4LandscapeRender.cpp.
Referenced by C4LandscapeRenderGL::GetAffectedRect(), and C4LandscapeRenderGL::Update().
| const int C4LR_BiasDistanceY = 7 |
Definition at line 46 of file C4LandscapeRender.cpp.
Referenced by C4LandscapeRenderGL::GetAffectedRect(), and C4LandscapeRenderGL::Update().
| const char* const SEPERATOR_TEXTURE = "--SEP--" |
Definition at line 49 of file C4LandscapeRender.cpp.