#include "C4Include.h"
#include "C4ForbidLibraryCompilation.h"
#include "graphics/C4DrawGL.h"
#include "graphics/C4GraphicsResource.h"
#include "landscape/fow/C4FoWRegion.h"
#include "lib/SHA1.h"
#include "lib/StdMesh.h"
#include "object/C4Object.h"
#include "object/C4MeshDenumerator.h"
#include <clocale>
Go to the source code of this file.
Macros | |
#define | VERTEX_OFFSET(field) reinterpret_cast<const uint8_t *>(offsetof(StdMeshVertex, field)) |
#define | VERTEX_OFFSET(field) reinterpret_cast<const uint8_t *>(offsetof(PretransformedMeshVertex, field)) |
#define VERTEX_OFFSET | ( | field | ) | reinterpret_cast<const uint8_t *>(offsetof(StdMeshVertex, field)) |
#define VERTEX_OFFSET | ( | field | ) | reinterpret_cast<const uint8_t *>(offsetof(PretransformedMeshVertex, field)) |