#include "C4Include.h"#include "editor/C4ConsoleQtState.h"#include "editor/C4ConsoleQtPropListViewer.h"#include "editor/C4ConsoleQtObjectListViewer.h"#include "editor/C4ConsoleQtDefinitionListViewer.h"#include "editor/C4ConsoleQtNewScenario.h"#include "editor/C4ConsoleQtViewport.h"#include "editor/C4ConsoleQtShapes.h"#include "editor/C4ConsoleQtLocalizeOverview.h"#include "editor/C4Console.h"#include "platform/StdRegistry.h"#include "landscape/C4Landscape.h"#include "player/C4PlayerList.h"#include "object/C4Def.h"#include "object/C4Object.h"#include "game/C4Viewport.h"#include "config/C4Config.h"Go to the source code of this file.
Classes | |
| class | ExecRecursionCheck |
| struct | EditorWindowState |
Functions | |
| void | SplitMaterialTexture (const QString &mat_tex, QString *mat, QString *tex) |
Variables | |
| C4ConsoleQtTranslator | qt_translator |
| void SplitMaterialTexture | ( | const QString & | mat_tex, |
| QString * | mat, | ||
| QString * | tex | ||
| ) |
Definition at line 473 of file C4ConsoleQtState.cpp.
| C4ConsoleQtTranslator qt_translator |
Definition at line 52 of file C4ConsoleQtState.cpp.