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C4Console.cpp File Reference
#include "C4Include.h"
#include "editor/C4Console.h"
#include "C4Version.h"
#include "control/C4GameControl.h"
#include "control/C4GameSave.h"
#include "game/C4Application.h"
#include "game/C4GraphicsSystem.h"
#include "game/C4Viewport.h"
#include "gui/C4MessageInput.h"
#include "landscape/C4Landscape.h"
#include "object/C4Def.h"
#include "player/C4Player.h"
#include "player/C4PlayerList.h"
#include "script/C4ScriptHost.h"
#include "platform/StdRegistry.h"
#include "editor/C4ConsoleGUICommon.h"
Include dependency graph for C4Console.cpp:

Go to the source code of this file.

Classes

class  C4ConsoleGUI::State
 
class  C4ToolsDlg::State
 

Macros

#define FILE_SELECT_FILTER_FOR_C4S
 

Macro Definition Documentation

#define FILE_SELECT_FILTER_FOR_C4S
Value:
"OpenClonk Scenario\0" \
"*.ocs *.ocf Scenario.txt\0" \
"\0"

Definition at line 38 of file C4Console.cpp.

Referenced by C4Console::FileOpen(), and C4Console::FileOpenWPlrs().