94 void Set(int32_t iCommand,
C4Object *pObj,
C4Object *pTarget,
C4Value iTx, int32_t iTy,
C4Object *pTarget2,
C4Value iData, int32_t iUpdateInterval,
bool fEvaluated, int32_t iRetries,
C4String *szText, int32_t iBaseMode);
105 void Fail(
const char *szFailMessage=
nullptr);
111 void Finish(
bool fSuccess=
false,
const char *szFailMessage=
nullptr);
const int32_t C4CMD_MoveTo_NoPosAdjust
const int32_t C4CMD_Mode_SilentBase
int32_t CommandByName(const char *szCommand)
const int32_t C4CMD_MoveTo_PushTarget
const char * CommandName(int32_t iCommand)
const char * CommandNameID(int32_t iCommand)
const int32_t C4CMD_Mode_Base
const int32_t C4CMD_Enter_PushTarget
const int32_t C4CMD_First
const int32_t C4CMD_Mode_Sub
const int32_t C4CMD_Mode_SilentSub
void ClearPointers(C4Object *pObj)
void Finish(bool fSuccess=false, const char *szFailMessage=nullptr)
void Denumerate(C4ValueNumbers *)
void Set(int32_t iCommand, C4Object *pObj, C4Object *pTarget, C4Value iTx, int32_t iTy, C4Object *pTarget2, C4Value iData, int32_t iUpdateInterval, bool fEvaluated, int32_t iRetries, C4String *szText, int32_t iBaseMode)
void CompileFunc(StdCompiler *pComp, C4ValueNumbers *)
void Fail(const char *szFailMessage=nullptr)