This is the complete list of members for CStdNoGfx, including all inherited members.
| ActivateBlitModulation(DWORD dwWithClr) | C4Draw | inline |
| Active | C4Draw | |
| ApplyGammaTo(DWORD dwClr) | C4Draw | |
| ApplyPrimaryClipper(C4Surface *sfcSurface) | C4Draw | |
| ApplyZoom(float &X, float &Y) | C4Draw | |
| Blit(C4Surface *sfcSource, float fx, float fy, float fwdt, float fhgt, C4Surface *sfcTarget, float tx, float ty, float twdt, float thgt, bool fSrcColKey=false, const C4BltTransform *pTransform=nullptr) | C4Draw | |
| Blit8(C4Surface *sfcSource, int fx, int fy, int fwdt, int fhgt, C4Surface *sfcTarget, int tx, int ty, int twdt, int thgt, bool fSrcColKey=false, const C4BltTransform *pTransform=nullptr) | C4Draw | |
| Blit8Fast(CSurface8 *sfcSource, int fx, int fy, C4Surface *sfcTarget, int tx, int ty, int wdt, int hgt) | C4Draw | |
| BlitLandscape(C4Surface *sfcSource, float fx, float fy, C4Surface *sfcTarget, float tx, float ty, float wdt, float hgt) | C4Draw | virtual |
| BlitModulateClr | C4Draw | protected |
| BlitModulated | C4Draw | protected |
| BlitSimple(C4Surface *sfcSource, int fx, int fy, int fwdt, int fhgt, C4Surface *sfcTarget, int tx, int ty, int twdt, int thgt, bool fTransparency=true) | C4Draw | |
| BlitSurface(C4Surface *sfcSurface, C4Surface *sfcTarget, int tx, int ty, bool fBlitBase) | C4Draw | |
| BlitSurfaceTile(C4Surface *sfcSurface, C4Surface *sfcTarget, float iToX, float iToY, float iToWdt, float iToHgt, float iOffsetX, float iOffsetY, C4ShaderCall *shader_call) | C4Draw | |
| BlitUnscaled(C4Surface *sfcSource, float fx, float fy, float fwdt, float fhgt, C4Surface *sfcTarget, float tx, float ty, float twdt, float thgt, bool fSrcColKey=false, const C4BltTransform *pTransform=nullptr) | C4Draw | |
| C4Draw()=default | C4Draw | |
| Clear() | C4Draw | virtual |
| ClipAll | C4Draw | protected |
| COLOR_DEPTH | C4Draw | static |
| COLOR_DEPTH_BYTES | C4Draw | static |
| CreateContext(C4Window *, C4AbstractApp *) | C4Draw | inlinevirtual |
| CreatePrimaryClipper(unsigned int iXRes, unsigned int iYRes) | C4Draw | protected |
| CStdNoGfx() | CStdNoGfx | |
| DeactivateBlitModulation() | C4Draw | inline |
| Default() | C4Draw | virtual |
| DEFAULT_MESSAGE_COLOR enum value | C4Draw | |
| DetachPrimaryClipper(C4Surface *sfcSurface) | C4Draw | |
| DeviceReady() override | CStdNoGfx | inlinevirtual |
| DrawBoxDw(C4Surface *sfcDest, int iX1, int iY1, int iX2, int iY2, DWORD dwClr) | C4Draw | |
| DrawBoxFade(C4Surface *sfcDest, float iX, float iY, float iWdt, float iHgt, DWORD dwClr1, DWORD dwClr2, DWORD dwClr3, DWORD dwClr4, C4ShaderCall *shader_call) | C4Draw | |
| DrawCircleDw(C4Surface *sfcTarget, float cx, float cy, float r, DWORD dwClr, float width=1.0f) | C4Draw | |
| DrawFrameDw(C4Surface *sfcDest, int x1, int y1, int x2, int y2, DWORD dwClr, float width=1.0f) | C4Draw | |
| DrawLineDw(C4Surface *sfcTarget, float x1, float y1, float x2, float y2, DWORD dwClr, float width=1.0f) | C4Draw | |
| DrawOperation enum name | C4Draw | |
| DrawPatternedCircle(C4Surface *sfcDest, int x, int y, int r, BYTE col, C4Pattern &Pattern, CStdPalette &rPal) | C4Draw | |
| DrawPix(C4Surface *sfcDest, float tx, float ty, DWORD dwCol) | C4Draw | |
| DrawQuadDw(C4Surface *sfcTarget, float *ipVtx, DWORD dwClr1, DWORD dwClr2, DWORD dwClr3, DWORD dwClr4, C4ShaderCall *shader_call) | C4Draw | |
| dwBlitMode | C4Draw | protected |
| EnsureMainContextSelected() override | CStdNoGfx | inlinevirtual |
| Error(const char *szMsg) | C4Draw | protectedvirtual |
| fClipX1 | C4Draw | protected |
| fClipX2 | C4Draw | protected |
| fClipY1 | C4Draw | protected |
| fClipY2 | C4Draw | protected |
| FillBG(DWORD dwClr=0) override | CStdNoGfx | inlinevirtual |
| fStClipX1 | C4Draw | protected |
| fStClipX2 | C4Draw | protected |
| fStClipY1 | C4Draw | protected |
| fStClipY2 | C4Draw | protected |
| fUsePerspective | C4Draw | protected |
| gamma | C4Draw | |
| gammaOut | C4Draw | |
| GetBlitModulation(DWORD &rdwColor) | C4Draw | inline |
| GetClipRect() const | C4Draw | |
| GetFoW() const | C4Draw | inline |
| GetOutRect() const | C4Draw | |
| GetPrimaryClipper(int &rX1, int &rY1, int &rX2, int &rY2) | C4Draw | |
| GetSurfaceSize(C4Surface *sfcSurface, int &iWdt, int &iHgt) | C4Draw | |
| GetZoom(ZoomData *r) | C4Draw | inline |
| Grayscale(C4Surface *sfcSfc, int32_t iOffset=0) | C4Draw | |
| iClipX1 | C4Draw | protected |
| iClipX2 | C4Draw | protected |
| iClipY1 | C4Draw | protected |
| iClipY2 | C4Draw | protected |
| Init(C4AbstractApp *pApp, unsigned int iXRes, unsigned int iYRes, unsigned int iMonitor) | C4Draw | |
| InvalidateDeviceObjects() override | CStdNoGfx | inlinevirtual |
| LockingPrimary() | C4Draw | inline |
| MaxTexSize | C4Draw | |
| MeshTransform | C4Draw | protected |
| NoPrimaryClipper() | C4Draw | |
| OnResolutionChanged(unsigned int, unsigned int) override | CStdNoGfx | inlinevirtual |
| OP_POINTS enum value | C4Draw | |
| OP_TRIANGLES enum value | C4Draw | |
| pApp | C4Draw | |
| PerformMesh(StdMeshInstance &, float, float, float, float, DWORD, C4BltTransform *pTransform) override | CStdNoGfx | inlinevirtual |
| PerformMultiLines(C4Surface *, const C4BltVertex *, unsigned int, float, C4ShaderCall *) override | CStdNoGfx | inlinevirtual |
| PerformMultiPix(C4Surface *, const C4BltVertex *, unsigned int, C4ShaderCall *) override | CStdNoGfx | inlinevirtual |
| PerformMultiTris(C4Surface *, const C4BltVertex *, unsigned int, const C4BltTransform *, C4TexRef *, C4TexRef *, C4TexRef *, DWORD, C4ShaderCall *) override | CStdNoGfx | inlinevirtual |
| pFoW | C4Draw | protected |
| PrepareMaterial(StdMeshMatManager &mat_manager, StdMeshMaterialLoader &loader, StdMeshMaterial &mat) override | CStdNoGfx | virtual |
| PrepareRendering(C4Surface *) override | CStdNoGfx | inlinevirtual |
| PrepareSpriteShader(C4Shader &shader, const char *name, int ssc, C4GroupSet *pGroups, const char *const *additionalDefines, const char *const *additionalSlices) override | CStdNoGfx | inlinevirtual |
| PrimaryLocked | C4Draw | protected |
| PrimaryUnlocked() | C4Draw | inline |
| RemoveZoom(float &X, float &Y) | C4Draw | |
| RenderMesh(StdMeshInstance &instance, C4Surface *sfcTarget, float tx, float ty, float twdt, float thgt, DWORD dwPlayerColor, C4BltTransform *pTransform) | C4Draw | |
| RenderTarget | C4Draw | protected |
| ResetBlitMode() | C4Draw | inline |
| ResetGamma() | C4Draw | |
| RestoreDeviceObjects() override | CStdNoGfx | virtual |
| RestorePrimaryClipper() | C4Draw | |
| scriptUniform | C4Draw | |
| SetBlitMode(DWORD dwBlitMode) | C4Draw | inline |
| SetFoW(const C4FoWRegion *fow) | C4Draw | inline |
| SetGamma(float r, float g, float b, int32_t iRampIndex) | C4Draw | |
| SetMeshTransform(const StdMeshMatrix *Transform) | C4Draw | inline |
| SetPerspective(bool fSet) | C4Draw | inline |
| SetPrimaryClipper(int iX1, int iY1, int iX2, int iY2) | C4Draw | |
| SetZoom(float X, float Y, float Zoom) | C4Draw | |
| SetZoom(const ZoomData &zoom) | C4Draw | inline |
| StorePrimaryClipper() | C4Draw | |
| StringOut(const char *szText, CStdFont &rFont, float fZoom, C4Surface *sfcDest, float iTx, float iTy, DWORD dwFCol=0xffffffff, BYTE byForm=ALeft, bool fDoMarkup=true) | C4Draw | |
| StringOut(const char *szText, C4Surface *sfcDest, float iTx, float iTy, DWORD dwFCol, BYTE byForm, bool fDoMarkup, C4Markup &Markup, CStdFont *pFont, float fZoom) | C4Draw | protected |
| SubPrimaryClipper(int iX1, int iY1, int iX2, int iY2) | C4Draw | |
| TextOut(const char *szText, CStdFont &rFont, float fZoom, C4Surface *sfcDest, float iTx, float iTy, DWORD dwFCol=0xffffffff, BYTE byForm=ALeft, bool fDoMarkup=true) | C4Draw | |
| UpdateClipper() override | CStdNoGfx | inlinevirtual |
| Zoom | C4Draw | |
| ZoomX | C4Draw | protected |
| ZoomY | C4Draw | protected |
| ~C4Draw() | C4Draw | inlinevirtual |