OpenClonk
C4Viewport Member List

This is the complete list of members for C4Viewport, including all inherited members.

AdjustPosition(bool immediate=false)C4Viewport
AdjustZoomAndPosition()C4Viewportprotected
BlitOutput()C4Viewportprotected
BorderBottomC4Viewport
BorderLeftC4Viewport
BorderRightC4Viewport
BorderTopC4Viewport
C4ConsoleQtViewportView classC4Viewportfriend
C4GraphicsSystem classC4Viewportfriend
C4MouseControl classC4Viewportfriend
C4Viewport()C4Viewport
C4ViewportList classC4Viewportfriend
C4ViewportWindow classC4Viewportfriend
CalculateZoom()C4Viewport
CenterPosition()C4Viewport
ChangeZoom(float by_factor)C4Viewport
ClearPointers(C4Object *obj)C4Viewport
DisableFoW()C4Viewport
Draw(C4TargetFacet &cgo, bool draw_game, bool draw_overlay)C4Viewportprotected
DrawMenu(C4TargetFacet &cgo)C4Viewportprotected
DrawOverlay(C4TargetFacet &cgo, const ZoomData &GameZoom)C4Viewportprotected
DrawPlayerInfo(C4TargetFacet &cgo)C4Viewportprotected
DrawPlayerStartup(C4TargetFacet &cgo)C4Viewportprotected
DrawXC4Viewport
DrawYC4Viewport
DropFile(const char *filename, float x, float y)C4Viewport
EnableFoW()C4Viewport
Execute()C4Viewport
fIsNoOwnerViewportC4Viewport
GetGUIZoom() constC4Viewportinline
GetNext()C4Viewportinline
GetOutputRect()C4Viewportinline
GetPlayer()C4Viewportinline
GetPlayerLock()C4Viewportinline
GetViewCenterX()C4Viewportinline
GetViewCenterY()C4Viewportinline
GetViewX()C4Viewportinline
GetViewY()C4Viewportinline
GetWindow()C4Viewportinline
GetZoom()C4Viewportinline
GetZoom() constC4Viewportinline
GetZoomByViewRange(int32_t size_x, int32_t size_y) constC4Viewport
GetZoomLimitMax() constC4Viewportinline
GetZoomLimitMin() constC4Viewportinline
GetZoomTarget() constC4Viewportinline
Init(int32_t for_player, bool set_temporary_only)C4Viewport
InitZoom()C4Viewportprotected
IsViewportMenu(class C4Menu *menu)C4Viewport
last_game_draw_cgoC4Viewport
last_gui_draw_cgoC4Viewport
NextC4Viewportprotected
NextPlayer()C4Viewport
OutXC4Viewportprotected
OutYC4Viewportprotected
pFoWC4Viewportprotected
PlayerC4Viewportprotected
PlayerLockC4Viewportprotected
pWindowC4Viewportprotected
ResetMenuPositionsC4Viewportprotected
ScrollBarsByViewPosition()C4Viewport
ScrollView(float by_x, float by_y)C4Viewport
SetOutputSize(int32_t draw_x, int32_t draw_y, int32_t out_x, int32_t out_y, int32_t out_wdt, int32_t out_hgt)C4Viewport
SetViewOffset(int32_t x, int32_t y)C4Viewportinline
SetViewX(float x)C4Viewport
SetViewY(float y)C4Viewport
SetZoom(float zoom_value)C4Viewport
SetZoom(float to_zoom, bool direct=false)C4Viewport
SetZoomLimits(float to_min_zoom, float to_max_zoom)C4Viewport
TogglePlayerLock()C4Viewport
UpdateOutputSize(int32_t new_width=0, int32_t new_height=0)C4Viewport
ViewHgtC4Viewport
ViewportOpenFrameC4Viewportprotected
ViewPositionByScrollBars()C4Viewport
ViewWdtC4Viewport
WindowToGameX(int32_t win_x)C4Viewportinline
WindowToGameY(int32_t win_y)C4Viewportinline
ZoomC4Viewportprotected
ZoomLimitMaxC4Viewportprotected
ZoomLimitMinC4Viewportprotected
ZoomTargetC4Viewportprotected
~C4Viewport()C4Viewport