This is the complete list of members for C4TextureMap, including all inherited members.
AddEntry(BYTE byIndex, const char *szMaterial, const char *szTexture) | C4TextureMap | |
AddTexture(const char *szTexture, C4Surface *sfcSurface) | C4TextureMap | |
C4Landscape class | C4TextureMap | friend |
C4TextureMap() | C4TextureMap | |
CheckTexture(const char *szTexture) | C4TextureMap | |
Clear() | C4TextureMap | |
DefaultBkgMatTex(BYTE fg) const | C4TextureMap | |
Entry | C4TextureMap | protected |
fEntriesAdded | C4TextureMap | |
fInitialized | C4TextureMap | protected |
FirstTexture | C4TextureMap | protected |
fOverloadMaterials | C4TextureMap | protected |
fOverloadTextures | C4TextureMap | protected |
GetEntry(int32_t iIndex) const | C4TextureMap | inline |
GetIndex(const char *szMaterial, const char *szTexture, bool fAddIfNotExist=true, const char *szErrorIfFailed=nullptr) | C4TextureMap | |
GetIndexMatTex(const char *szMaterialTexture, const char *szDefaultTexture=nullptr, bool fAddIfNotExist=true, const char *szErrorIfFailed=nullptr) | C4TextureMap | |
GetTexture(int32_t iIndex) | C4TextureMap | |
GetTexture(const char *szTexture) | C4TextureMap | |
GetTextureIndex(const char *pTexName) | C4TextureMap | |
HasTextures(C4Group &hGroup) | C4TextureMap | |
Init() | C4TextureMap | |
LoadFlags(C4Group &hGroup, const char *szEntryName, bool *pOverloadMaterials, bool *pOverloadTextures) | C4TextureMap | static |
LoadMap(C4Group &hGroup, const char *szEntryName, bool *pOverloadMaterials, bool *pOverloadTextures) | C4TextureMap | |
LoadTextures(C4Group &hGroup, C4Group *OverloadFile=nullptr) | C4TextureMap | |
MoveIndex(BYTE byOldIndex, BYTE byNewIndex) | C4TextureMap | |
Order | C4TextureMap | protected |
RemoveEntry(int32_t iIndex) | C4TextureMap | |
SaveMap(C4Group &hGroup, const char *szEntryName) | C4TextureMap | |
StoreMapPalette(CStdPalette *, C4MaterialMap &rMaterials) | C4TextureMap | |
~C4TextureMap() | C4TextureMap |