This is the complete list of members for C4Team, including all inherited members.
AddPlayer(class C4PlayerInfo &rInfo, bool fAdjustPlayer) | C4Team | |
C4Team(const C4Team &rCopy) | C4Team | |
C4Team() | C4Team | inline |
C4TeamList class | C4Team | friend |
Clear() | C4Team | |
CompileFunc(StdCompiler *pComp) | C4Team | |
dwClr | C4Team | protected |
GetColor() const | C4Team | inline |
GetFirstUnjoinedPlayerID() const | C4Team | |
GetIconSpec() const | C4Team | inline |
GetID() const | C4Team | inline |
GetIndexedPlayer(int32_t iIndex) const | C4Team | inline |
GetName() const | C4Team | inline |
GetNameWithParticipants() const | C4Team | |
GetPlayerCount() const | C4Team | inline |
GetPlrStartIndex() const | C4Team | inline |
HasWon() const | C4Team | |
iID | C4Team | protected |
iMaxPlayer | C4Team | protected |
iPlrStartIndex | C4Team | protected |
IsFull() const | C4Team | inline |
IsPlayerIDInTeam(int32_t iID) | C4Team | |
Name | C4Team | protected |
operator=(const C4Team &rCopy) | C4Team | |
RecheckColor(C4TeamList &rForList) | C4Team | |
RecheckPlayers() | C4Team | |
RemoveIndexedPlayer(int32_t iIndex) | C4Team | |
RemovePlayerByID(int32_t iID) | C4Team | |
sIconSpec | C4Team | protected |
~C4Team() | C4Team | inline |