This is the complete list of members for C4Sky, including all inherited members.
BackClr | C4Sky | protected |
BackClrEnabled | C4Sky | protected |
C4Sky() | C4Sky | inline |
Clear() | C4Sky | |
CompileFunc(StdCompiler *pComp) | C4Sky | |
Default() | C4Sky | |
Draw(C4TargetFacet &cgo) | C4Sky | |
Execute() | C4Sky | |
FadeClr1 | C4Sky | |
FadeClr2 | C4Sky | |
GetModulation(bool fBackClr) | C4Sky | inline |
GetSkyFadeClr(int32_t iY) | C4Sky | |
Height | C4Sky | protected |
Init(bool fSavegame, std::string names="") | C4Sky | |
Modulation | C4Sky | protected |
ParallaxMode | C4Sky | |
ParX | C4Sky | |
ParY | C4Sky | |
SetColor(int32_t iIndex, int32_t iRed, int32_t iGreen, int32_t iBlue) | C4Sky | |
SetFadePalette(int32_t *ipColors) | C4Sky | |
SetModulation(DWORD dwWithClr, DWORD dwBackClr) | C4Sky | |
Shader | C4Sky | |
ShaderLight | C4Sky | |
Surface | C4Sky | |
Width | C4Sky | protected |
x | C4Sky | |
xdir | C4Sky | |
y | C4Sky | |
ydir | C4Sky | |
~C4Sky() | C4Sky |