This is the complete list of members for C4Sky, including all inherited members.
| BackClr | C4Sky | protected |
| BackClrEnabled | C4Sky | protected |
| C4Sky() | C4Sky | inline |
| Clear() | C4Sky | |
| CompileFunc(StdCompiler *pComp) | C4Sky | |
| Default() | C4Sky | |
| Draw(C4TargetFacet &cgo) | C4Sky | |
| Execute() | C4Sky | |
| FadeClr1 | C4Sky | |
| FadeClr2 | C4Sky | |
| GetModulation(bool fBackClr) | C4Sky | inline |
| GetSkyFadeClr(int32_t iY) | C4Sky | |
| Height | C4Sky | protected |
| Init(bool fSavegame, std::string names="") | C4Sky | |
| Modulation | C4Sky | protected |
| ParallaxMode | C4Sky | |
| ParX | C4Sky | |
| ParY | C4Sky | |
| SetColor(int32_t iIndex, int32_t iRed, int32_t iGreen, int32_t iBlue) | C4Sky | |
| SetFadePalette(int32_t *ipColors) | C4Sky | |
| SetModulation(DWORD dwWithClr, DWORD dwBackClr) | C4Sky | |
| Shader | C4Sky | |
| ShaderLight | C4Sky | |
| Surface | C4Sky | |
| Width | C4Sky | protected |
| x | C4Sky | |
| xdir | C4Sky | |
| y | C4Sky | |
| ydir | C4Sky | |
| ~C4Sky() | C4Sky |