OpenClonk
C4Shader Member List

This is the complete list of members for C4Shader, including all inherited members.

AddDefine(const char *name)C4Shader
AddFragmentSlice(int iPos, const char *szText)C4Shader
AddFragmentSlices(const char *szWhat, const char *szText, const char *szSource="", int iFileTime=0)C4Shader
AddVertexSlice(int iPos, const char *szText)C4Shader
AddVertexSlices(const char *szWhat, const char *szText, const char *szSource="", int iFileTime=0)C4Shader
C4ScriptUniform classC4Shaderfriend
C4Shader()C4Shader
C4ShaderCall classC4Shaderfriend
Clear()C4Shader
ClearSlices()C4Shader
GetAttribute(int iAttribute) constC4Shaderinline
GetUniform(int iUniform) constC4Shaderinline
HaveUniform(int iUniform) constC4Shaderinline
Init(const char *szWhat, const char **szUniforms, const char **szAttributes)C4Shader
Initialised() constC4Shaderinline
IsLogging()C4Shaderstatic
LoadFragmentSlices(C4GroupSet *pGroupSet, const char *szFile)C4Shader
LoadVertexSlices(C4GroupSet *pGroupSet, const char *szFile)C4Shader
Refresh()C4Shader
SetScriptCategories(const std::vector< std::string > &categories)C4Shader
~C4Shader()C4Shader