This is the complete list of members for C4PlayerList, including all inherited members.
AverageScoreGain() const | C4PlayerList | |
C4Player class | C4PlayerList | friend |
C4PlayerList() | C4PlayerList | |
CheckColorDw(DWORD dwColor, C4Player *pExclude) | C4PlayerList | |
Clear() | C4PlayerList | |
ClearPointers(C4Object *pObj) | C4PlayerList | |
CtrlJoin(const class C4Network2ResCore &ResCore, int iClientID, int idPlayerInfo) | C4PlayerList | |
CtrlRemove(int iPlayer, bool fDisonnected) | C4PlayerList | |
CtrlRemoveAtClient(int iClient, bool fDisonnected) | C4PlayerList | |
CtrlRemoveAtClient(const char *szName, bool fDisonnected) | C4PlayerList | |
Default() | C4PlayerList | |
DenumeratePointers() | C4PlayerList | |
Evaluate() | C4PlayerList | |
Execute() | C4PlayerList | |
FileInUse(const char *szFilename) const | C4PlayerList | |
First | C4PlayerList | |
Get(int iPlayer) const | C4PlayerList | |
GetAtClient(int iClient, int iIndex=0) const | C4PlayerList | |
GetAtClient(const char *szName, int iIndex=0) const | C4PlayerList | |
GetAtRemoteClient(int iIndex=0) const | C4PlayerList | |
GetByIndex(int iIndex) const | C4PlayerList | |
GetByIndex(int iIndex, C4PlayerType eType) const | C4PlayerList | |
GetByInfoID(int iInfoID) const | C4PlayerList | |
GetByName(const char *szName, int iExcluding=NO_OWNER) const | C4PlayerList | |
GetCount() const | C4PlayerList | |
GetCount(C4PlayerType eType) const | C4PlayerList | |
GetCountNotEliminated() const | C4PlayerList | |
GetFreeNumber() const | C4PlayerList | protected |
GetIndex(C4Player *pPlr) const | C4PlayerList | |
GetLocalByIndex(int iIndex) const | C4PlayerList | |
HasPlayerInTeamSelection() | C4PlayerList | |
Hostile(int iPlayer1, int iPlayer2) const | C4PlayerList | |
HostilityDeclared(int iPlayer1, int iPlayer2) const | C4PlayerList | |
Join(const char *szFilename, bool fScenarioInit, int iAtClient, const char *szAtClientName, class C4PlayerInfo *pInfo, C4ValueNumbers *) | C4PlayerList | |
JoinNew(const char *szFilename) | C4PlayerList | |
MouseControlTaken() const | C4PlayerList | |
PositionTaken(int iPosition) const | C4PlayerList | |
RecheckPlayerSort(C4Player *pForPlayer) | C4PlayerList | protected |
Remove(int iPlayer, bool fDisonnected, bool fNoCalls) | C4PlayerList | |
Remove(C4Player *pPlr, bool fDisonnected, bool fNoCalls) | C4PlayerList | |
RemoveAtClient(int iClient, bool fDisconnect) | C4PlayerList | |
RemoveAtClient(const char *szName, bool fDisconnect) | C4PlayerList | |
RemoveAtRemoteClient(bool fDisonnected, bool fNoCalls) | C4PlayerList | |
RemoveLocal(bool fDisonnected, bool fNoCalls) | C4PlayerList | |
RemoveUnjoined(int32_t iPlayer) | C4PlayerList | |
Retire(C4Player *pPlr) | C4PlayerList | |
Save(bool fSaveLocalOnly) | C4PlayerList | |
Save(C4Group &hGroup, bool fStoreTiny, const C4PlayerInfoList &rStoreList) | C4PlayerList | |
SynchronizeLocalFiles() | C4PlayerList | |
Valid(int iPlayer) const | C4PlayerList | |
~C4PlayerList() | C4PlayerList |