OpenClonk
C4PlayerInfo Member List

This is the complete list of members for C4PlayerInfo, including all inherited members.

Attribute enum nameC4PlayerInfo
AttributeLevel enum nameC4PlayerInfo
C4PlayerInfo()C4PlayerInfoinline
Clear()C4PlayerInfo
CompileFunc(StdCompiler *pComp)C4PlayerInfo
DeleteTempFile()C4PlayerInfo
DiscardResource()C4PlayerInfo
Flags enum nameC4PlayerInfo
GetAlternateColor() constC4PlayerInfoinline
GetAssociatedSavegamePlayerID() constC4PlayerInfoinline
getAuthID() constC4PlayerInfoinline
GetColor() constC4PlayerInfoinline
GetFilename() constC4PlayerInfoinline
GetFlags()C4PlayerInfoinline
GetForcedName() constC4PlayerInfoinline
GetID() constC4PlayerInfoinline
GetInGameNumber() constC4PlayerInfoinline
getLeagueAccount() constC4PlayerInfoinline
GetLeagueProgressData() constC4PlayerInfoinline
GetLeagueProjectedGain() constC4PlayerInfoinline
getLeagueRank() constC4PlayerInfoinline
getLeagueRankSymbol() constC4PlayerInfoinline
getLeagueScore() constC4PlayerInfoinline
getLeagueScoreProjected() constC4PlayerInfoinline
GetLobbyColor() constC4PlayerInfo
GetLobbyName() constC4PlayerInfo
GetLocalJoinFilename() constC4PlayerInfo
GetName() constC4PlayerInfoinline
GetOriginalColor() constC4PlayerInfoinline
GetOriginalName() constC4PlayerInfoinline
GetRes() constC4PlayerInfoinline
GetScriptPlayerExtraID() constC4PlayerInfoinline
GetTeam() constC4PlayerInfoinline
GetType() constC4PlayerInfoinline
HasAutoGeneratedColor()C4PlayerInfoinline
HasJoined() constC4PlayerInfoinline
HasJoinIssued() constC4PlayerInfoinline
HasJoinPending() constC4PlayerInfoinline
HasTeamWon() constC4PlayerInfo
HasWon() constC4PlayerInfoinline
IsAttributesFixed() constC4PlayerInfoinline
IsInvisible() constC4PlayerInfoinline
IsJoined() constC4PlayerInfoinline
IsJoinForSavegameOnly()C4PlayerInfoinline
IsLeagueProjectedGainValid() constC4PlayerInfoinline
IsNoEliminationCheck() constC4PlayerInfoinline
IsRemoved() constC4PlayerInfoinline
IsScenarioInitDesired() constC4PlayerInfoinline
IsScenarioSaveDesired() constC4PlayerInfoinline
IsTempFile() constC4PlayerInfoinline
IsUsingAttribute(Attribute eAttr) constC4PlayerInfoinline
IsUsingColor() constC4PlayerInfoinline
IsUsingName() constC4PlayerInfoinline
IsUsingPlayerFile() constC4PlayerInfoinline
IsUsingTeam() constC4PlayerInfoinline
LoadBigIcon(C4FacetSurface &fctTarget)C4PlayerInfo
LoadFromLocalFile(const char *szFilename)C4PlayerInfo
LoadResource()C4PlayerInfo
PIF_AttributesFixed enum valueC4PlayerInfo
PIF_Disconnected enum valueC4PlayerInfo
PIF_HasRes enum valueC4PlayerInfo
PIF_InScenarioFile enum valueC4PlayerInfo
PIF_Invisible enum valueC4PlayerInfo
PIF_Joined enum valueC4PlayerInfo
PIF_JoinedForSavegameOnly enum valueC4PlayerInfo
PIF_JoinIssued enum valueC4PlayerInfo
PIF_NoEliminationCheck enum valueC4PlayerInfo
PIF_NoScenarioInit enum valueC4PlayerInfo
PIF_NoScenarioSave enum valueC4PlayerInfo
PIF_Removed enum valueC4PlayerInfo
PIF_SavegameTakeoverFlags enum valueC4PlayerInfo
PIF_SyncFlags enum valueC4PlayerInfo
PIF_TempFile enum valueC4PlayerInfo
PIF_VotedOut enum valueC4PlayerInfo
PIF_Won enum valueC4PlayerInfo
PLRAL_Alternate enum valueC4PlayerInfo
PLRAL_Current enum valueC4PlayerInfo
PLRAL_Original enum valueC4PlayerInfo
PLRATT_Color enum valueC4PlayerInfo
PLRATT_Last enum valueC4PlayerInfo
PLRATT_Name enum valueC4PlayerInfo
ResetLeagueProjectedGain()C4PlayerInfoinline
SetAsScriptPlayer(const char *szName, uint32_t dwColor, uint32_t dwFlags, C4ID idExtra)C4PlayerInfo
SetAssociatedSavegamePlayer(int32_t aidSavegamePlayer)C4PlayerInfoinline
SetAuthID(const char *sznAuthID)C4PlayerInfoinline
SetColor(DWORD dwUseClr)C4PlayerInfoinline
SetDisconnected()C4PlayerInfoinline
SetFilename(const char *szToFilename)C4PlayerInfo
SetForcedName(const char *szNewName)C4PlayerInfoinline
SetID(int32_t iToID)C4PlayerInfoinline
SetJoined(int32_t iNumber)C4PlayerInfo
SetJoinForSavegameOnly()C4PlayerInfoinline
SetJoinIssued()C4PlayerInfoinline
SetLeagueData(const char *szAccount, const char *szNewClanTag, int32_t iScore, int32_t iRank, int32_t iRankSymbol, const char *szProgressData)C4PlayerInfoinline
SetLeaguePerformance(int32_t iNewPerf)C4PlayerInfoinline
SetLeagueProgressData(const char *szNewProgressData)C4PlayerInfoinline
SetLeagueProjectedGain(int32_t iProjectedGain)C4PlayerInfoinline
SetOriginalColor(DWORD dwUseClr)C4PlayerInfoinline
SetRemoved()C4PlayerInfo
SetSavegameResume(C4PlayerInfo *pSavegameInfo)C4PlayerInfo
SetTeam(int32_t idToTeam)C4PlayerInfoinline
SetTempFile()C4PlayerInfoinline
SetToScenarioFilename(const char *szScenFilename)C4PlayerInfo
SetVotedOut()C4PlayerInfoinline
SetWinner()C4PlayerInfoinline