OpenClonk
C4PlayerControlDef Member List

This is the complete list of members for C4PlayerControlDef, including all inherited members.

Actions enum nameC4PlayerControlDef
C4PlayerControlDef()C4PlayerControlDefinline
CDA_Menu enum valueC4PlayerControlDef
CDA_MenuCancel enum valueC4PlayerControlDef
CDA_MenuDown enum valueC4PlayerControlDef
CDA_MenuLeft enum valueC4PlayerControlDef
CDA_MenuOK enum valueC4PlayerControlDef
CDA_MenuRight enum valueC4PlayerControlDef
CDA_MenuUp enum valueC4PlayerControlDef
CDA_None enum valueC4PlayerControlDef
CDA_ObjectMenuCancel enum valueC4PlayerControlDef
CDA_ObjectMenuDown enum valueC4PlayerControlDef
CDA_ObjectMenuLeft enum valueC4PlayerControlDef
CDA_ObjectMenuOK enum valueC4PlayerControlDef
CDA_ObjectMenuOKAll enum valueC4PlayerControlDef
CDA_ObjectMenuRight enum valueC4PlayerControlDef
CDA_ObjectMenuSelect enum valueC4PlayerControlDef
CDA_ObjectMenuTextComplete enum valueC4PlayerControlDef
CDA_ObjectMenuUp enum valueC4PlayerControlDef
CDA_Script enum valueC4PlayerControlDef
CDA_ZoomIn enum valueC4PlayerControlDef
CDA_ZoomOut enum valueC4PlayerControlDef
CompileFunc(StdCompiler *pComp)C4PlayerControlDef
CoordinateSpace enum nameC4PlayerControlDef
COS_Game enum valueC4PlayerControlDef
COS_Viewport enum valueC4PlayerControlDef
Execute(bool fUp, const C4KeyEventData &rKeyExtraData)C4PlayerControlDef
GetAction() constC4PlayerControlDefinline
GetCoordinateSpace() constC4PlayerControlDefinline
GetExtraData() constC4PlayerControlDefinline
GetGUIDesc() constC4PlayerControlDefinline
GetGUIName() constC4PlayerControlDefinline
GetIdentifier() constC4PlayerControlDefinline
GetInitialRepeatDelay() constC4PlayerControlDefinline
GetRepeatDelay() constC4PlayerControlDefinline
IsAsync() constC4PlayerControlDefinline
IsDefaultDisabled() constC4PlayerControlDefinline
IsGlobal() constC4PlayerControlDefinline
IsHoldKey() constC4PlayerControlDefinline
IsSendCursorPos() constC4PlayerControlDefinline
IsSync() constC4PlayerControlDefinline
IsSyncObjectMenuControl() constC4PlayerControlDefinline
IsValid() constC4PlayerControlDefinline
operator==(const C4PlayerControlDef &cmp) constC4PlayerControlDef
~C4PlayerControlDef()=defaultC4PlayerControlDef