| Achievements | C4PlayerInfoCore | |
| ActionCount | C4Player | |
| ActivateMenuMain() | C4Player | |
| ActivateMenuTeamSelection(bool fFromMain) | C4Player | |
| ActiveCrewCount() | C4Player | |
| AdjustCursorCommand() | C4Player | |
| AtClient | C4Player | |
| AtClientName | C4Player | |
| BaseMaterial | C4Player | |
| BaseProduction | C4Player | |
| BigIcon | C4Player | |
| C4Player() | C4Player | |
| C4PlayerInfoCore() | C4PlayerInfoCore | |
| C4PlayerList class | C4Player | friend |
| CallMessageBoard(C4Object *pForObj, const StdStrBuf &sQueryString, bool fUppercase) | C4Player | |
| CheckCrewExPromotion() | C4Player | protected |
| CheckElimination() | C4Player | protected |
| CheckPromotion(C4RankSystem &rRanks) | C4PlayerInfoCore | |
| ClearControl() | C4Player | protected |
| ClearGraphs() | C4Player | |
| ClearPointers(C4Object *tptr, bool fDeath) | C4Player | |
| CloseMenu() | C4Player | |
| ColorDw | C4Player | |
| Comment | C4PlayerInfoCore | |
| CompileFunc(StdCompiler *pComp, C4ValueNumbers *) | C4Player | |
| C4PlayerInfoCore::CompileFunc(StdCompiler *pComp) | C4PlayerInfoCore | |
| Control | C4Player | |
| ControlCount | C4Player | |
| ControlSet | C4Player | |
| ControlSetName | C4Player | |
| ControlType enum name | C4Player | |
| CountControl(ControlType eType, int32_t iID, int32_t iCntAdd=1) | C4Player | |
| CreateGraphs() | C4Player | |
| Crew | C4Player | |
| CrewInfoList | C4Player | |
| CurrentScore | C4Player | |
| Cursor | C4Player | |
| CursorFlash | C4Player | |
| Default(C4RankSystem *pRanks=nullptr) | C4PlayerInfoCore | |
| DefaultRuntimeData() | C4Player | |
| DenumeratePointers() | C4Player | |
| DoScore(int32_t iChange) | C4Player | |
| DoTeamSelection(int32_t idTeam) | C4Player | |
| DoWealth(int32_t change) | C4Player | |
| DrawHostility(C4Facet &cgo, int32_t iIndex) | C4Player | |
| Eliminate() | C4Player | |
| Eliminated | C4Player | |
| Evaluate() | C4Player | |
| Evaluated | C4Player | |
| EvaluateLeague(bool fDisconnected, bool fWon) | C4Player | |
| ExecBaseProduction() | C4Player | protected |
| Execute() | C4Player | |
| ExecuteControl() | C4Player | |
| ExtraData | C4PlayerInfoCore | |
| fFogOfWar | C4Player | |
| Filename | C4Player | |
| FinalInit(bool fInitialScore) | C4Player | |
| FindNewOwner() const | C4Player | |
| FlashCom | C4Player | |
| GainScenarioAchievement(const char *achievement_id, int32_t value, const char *scen_name_override=nullptr) | C4Player | |
| GameJoinTime | C4Player | |
| GetHiExpActiveCrew() | C4Player | |
| GetHiRankActiveCrew() | C4Player | |
| GetInfo() | C4Player | |
| GetName() const | C4Player | inline |
| GetPrefColorValue(int32_t iPrefColor) | C4PlayerInfoCore | static |
| GetSelectedCrewCount() | C4Player | |
| GetType() const | C4Player | |
| HasMessageBoardQuery() | C4Player | |
| Hostility | C4Player | |
| ID | C4Player | |
| Init(int32_t iNumber, int32_t iAtClient, const char *szAtClientName, const char *szFilename, bool fScenarioInit, class C4PlayerInfo *pInfo, C4ValueNumbers *) | C4Player | |
| InitControl() | C4Player | protected |
| InitialScore | C4Player | |
| IsChosingTeam() const | C4Player | inline |
| IsHostileTowards(const C4Player *opponent) const | C4Player | |
| IsInvisible() const | C4Player | |
| IsViewLocked() const | C4Player | inline |
| Knowledge | C4Player | |
| LastControlID | C4Player | |
| LastControlType | C4Player | |
| LastRound | C4PlayerInfoCore | |
| LeagueEvaluated | C4Player | |
| LeagueName | C4PlayerInfoCore | |
| Load(const char *szFilename, bool fSavegame) | C4Player | |
| C4PlayerInfoCore::Load(C4Group &hGroup) | C4PlayerInfoCore | |
| LoadRuntimeData(C4Group &hGroup, C4ValueNumbers *) | C4Player | |
| LocalControl | C4Player | |
| LocalSync() | C4Player | |
| MakeCrewMember(C4Object *pObj, bool fForceInfo=true, bool fDoCalls=true) | C4Player | |
| MarkMessageBoardQueryAnswered(C4Object *pForObj) | C4Player | |
| Menu | C4Player | |
| Message(const char *szMsg) | C4Player | |
| MessageBuf | C4Player | |
| MessageStatus | C4Player | |
| MouseControl | C4Player | |
| Name | C4Player | |
| Next | C4Player | |
| NoEliminationCheck | C4Player | |
| NotifyOwnedObjects() | C4Player | |
| Number | C4Player | |
| ObjectInCrew(C4Object *tobj) | C4Player | |
| ObjectsOwned | C4Player | |
| OldPrefAutoContextMenu | C4PlayerInfoCore | |
| OldPrefControl | C4PlayerInfoCore | |
| OldPrefControlStyle | C4PlayerInfoCore | |
| OnTeamSelectionFailed() | C4Player | |
| PCID_Command enum value | C4Player | |
| PCID_DirectCom enum value | C4Player | |
| PCID_Message enum value | C4Player | |
| PCID_None enum value | C4Player | |
| PCID_Special enum value | C4Player | |
| pGamepad | C4Player | |
| PlaceReadyBase(int32_t &tx, int32_t &ty, C4Object **pFirstBase) | C4Player | protected |
| PlaceReadyCrew(int32_t tx1, int32_t tx2, int32_t ty, C4Object *FirstBase) | C4Player | protected |
| PlaceReadyMaterial(int32_t tx1, int32_t tx2, int32_t ty, C4Object *FirstBase) | C4Player | protected |
| PlaceReadyVehic(int32_t tx1, int32_t tx2, int32_t ty, C4Object *FirstBase) | C4Player | protected |
| PlrStartIndex | C4Player | |
| pMsgBoardQuery | C4Player | |
| Position | C4Player | |
| PrefClonkSkin | C4PlayerInfoCore | |
| PrefColor | C4PlayerInfoCore | |
| PrefColor2Dw | C4PlayerInfoCore | |
| PrefColorDw | C4PlayerInfoCore | |
| PrefControl | C4PlayerInfoCore | |
| PrefMouse | C4PlayerInfoCore | |
| PrefName | C4PlayerInfoCore | |
| ProductionDelay | C4Player | |
| ProductionUnit | C4Player | |
| Promote(int32_t iRank, C4RankSystem &rRanks) | C4PlayerInfoCore | |
| PS_None enum value | C4Player | |
| PS_Normal enum value | C4Player | |
| PS_TeamSelection enum value | C4Player | |
| PS_TeamSelectionPending enum value | C4Player | |
| pstatActions | C4Player | |
| pstatControls | C4Player | |
| Rank | C4PlayerInfoCore | |
| RankName | C4PlayerInfoCore | |
| RemoveCrewObjects() | C4Player | |
| RemoveMessageBoardQuery(C4Object *pForObj) | C4Player | |
| ResetCursorView(bool immediate_position=false) | C4Player | |
| RetireDelay | C4Player | |
| Rounds | C4PlayerInfoCore | |
| RoundsLost | C4PlayerInfoCore | |
| RoundsWon | C4PlayerInfoCore | |
| Save() | C4Player | |
| Save(C4Group &hGroup, bool fSavegame, bool fStoreTiny) | C4Player | |
| C4PlayerInfoCore::Save(C4Group &hGroup) | C4PlayerInfoCore | |
| ScenarioAndTeamInit(int32_t idTeam) | C4Player | |
| ScenarioInit() | C4Player | |
| ScrollView(float iX, float iY, float ViewWdt, float ViewHgt) | C4Player | |
| SetCursor(C4Object *pObj, bool fSelectArrow) | C4Player | |
| SetFoW(bool fEnable) | C4Player | |
| SetHostility(int32_t iOpponent, int32_t iHostility, bool fSilent=false) | C4Player | |
| SetKnowledge(C4ID id, bool fRemove) | C4Player | |
| SetMaxZoom(C4Real zoom, bool no_increase, bool no_decrease) | C4Player | |
| SetMaxZoomByViewRange(int32_t range_wdt, int32_t range_hgt, bool no_increase, bool no_decrease) | C4Player | |
| SetMinZoom(C4Real zoom, bool no_increase, bool no_decrease) | C4Player | |
| SetMinZoomByViewRange(int32_t range_wdt, int32_t range_hgt, bool no_increase, bool no_decrease) | C4Player | |
| SetObjectCrewStatus(C4Object *pCrew, bool fNewStatus) | C4Player | |
| SetPlayerColor(uint32_t dwNewClr) | C4Player | |
| SetSoundModifier(C4PropList *new_modifier) | C4Player | |
| SetTeamHostility() | C4Player | |
| SetViewLocked(bool to_val) | C4Player | |
| SetViewMode(int32_t iMode, C4Object *pTarget=nullptr, bool immediate_position=false) | C4Player | |
| SetWealth(int32_t val) | C4Player | |
| SetZoom(C4Real zoom, bool direct, bool no_increase, bool no_decrease) | C4Player | |
| SetZoomByViewRange(int32_t range_wdt, int32_t range_hgt, bool direct, bool no_increase, bool no_decrease) | C4Player | |
| ShowStartup | C4Player | |
| SoundModifier | C4Player | |
| Status | C4Player | |
| StatusTypes enum name | C4Player | |
| Strip(const char *szFilename, bool fAggressive) | C4Player | static |
| Surrender() | C4Player | |
| Surrendered | C4Player | |
| Team | C4Player | |
| ToggleMouseControl() | C4Player | |
| TotalPlayingTime | C4PlayerInfoCore | |
| TotalScore | C4PlayerInfoCore | |
| UpdateView() | C4Player | protected |
| ViewCursor | C4Player | |
| ViewLock | C4Player | |
| ViewMode | C4Player | |
| ViewTarget | C4Player | |
| ViewX | C4Player | |
| ViewY | C4Player | |
| Wealth | C4Player | |
| ZoomHgt | C4Player | |
| ZoomLimitMaxHgt | C4Player | |
| ZoomLimitMaxVal | C4Player | |
| ZoomLimitMaxWdt | C4Player | |
| ZoomLimitMinHgt | C4Player | |
| ZoomLimitMinVal | C4Player | |
| ZoomLimitMinWdt | C4Player | |
| ZoomLimitsToViewport(C4Viewport *vp) | C4Player | |
| ZoomLimitsToViewports() | C4Player | |
| ZoomToViewport(C4Viewport *vp, bool direct, bool no_increase=false, bool no_decrease=false) | C4Player | |
| ZoomToViewports(bool direct, bool no_increase=false, bool no_decrease=false) | C4Player | |
| ZoomVal | C4Player | |
| ZoomWdt | C4Player | |
| ~C4Player() | C4Player | |