Achievements | C4PlayerInfoCore | |
ActionCount | C4Player | |
ActivateMenuMain() | C4Player | |
ActivateMenuTeamSelection(bool fFromMain) | C4Player | |
ActiveCrewCount() | C4Player | |
AdjustCursorCommand() | C4Player | |
AtClient | C4Player | |
AtClientName | C4Player | |
BaseMaterial | C4Player | |
BaseProduction | C4Player | |
BigIcon | C4Player | |
C4Player() | C4Player | |
C4PlayerInfoCore() | C4PlayerInfoCore | |
C4PlayerList class | C4Player | friend |
CallMessageBoard(C4Object *pForObj, const StdStrBuf &sQueryString, bool fUppercase) | C4Player | |
CheckCrewExPromotion() | C4Player | protected |
CheckElimination() | C4Player | protected |
CheckPromotion(C4RankSystem &rRanks) | C4PlayerInfoCore | |
ClearControl() | C4Player | protected |
ClearGraphs() | C4Player | |
ClearPointers(C4Object *tptr, bool fDeath) | C4Player | |
CloseMenu() | C4Player | |
ColorDw | C4Player | |
Comment | C4PlayerInfoCore | |
CompileFunc(StdCompiler *pComp, C4ValueNumbers *) | C4Player | |
C4PlayerInfoCore::CompileFunc(StdCompiler *pComp) | C4PlayerInfoCore | |
Control | C4Player | |
ControlCount | C4Player | |
ControlSet | C4Player | |
ControlSetName | C4Player | |
ControlType enum name | C4Player | |
CountControl(ControlType eType, int32_t iID, int32_t iCntAdd=1) | C4Player | |
CreateGraphs() | C4Player | |
Crew | C4Player | |
CrewInfoList | C4Player | |
CurrentScore | C4Player | |
Cursor | C4Player | |
CursorFlash | C4Player | |
Default(C4RankSystem *pRanks=nullptr) | C4PlayerInfoCore | |
DefaultRuntimeData() | C4Player | |
DenumeratePointers() | C4Player | |
DoScore(int32_t iChange) | C4Player | |
DoTeamSelection(int32_t idTeam) | C4Player | |
DoWealth(int32_t change) | C4Player | |
DrawHostility(C4Facet &cgo, int32_t iIndex) | C4Player | |
Eliminate() | C4Player | |
Eliminated | C4Player | |
Evaluate() | C4Player | |
Evaluated | C4Player | |
EvaluateLeague(bool fDisconnected, bool fWon) | C4Player | |
ExecBaseProduction() | C4Player | protected |
Execute() | C4Player | |
ExecuteControl() | C4Player | |
ExtraData | C4PlayerInfoCore | |
fFogOfWar | C4Player | |
Filename | C4Player | |
FinalInit(bool fInitialScore) | C4Player | |
FindNewOwner() const | C4Player | |
FlashCom | C4Player | |
GainScenarioAchievement(const char *achievement_id, int32_t value, const char *scen_name_override=nullptr) | C4Player | |
GameJoinTime | C4Player | |
GetHiExpActiveCrew() | C4Player | |
GetHiRankActiveCrew() | C4Player | |
GetInfo() | C4Player | |
GetName() const | C4Player | inline |
GetPrefColorValue(int32_t iPrefColor) | C4PlayerInfoCore | static |
GetSelectedCrewCount() | C4Player | |
GetType() const | C4Player | |
HasMessageBoardQuery() | C4Player | |
Hostility | C4Player | |
ID | C4Player | |
Init(int32_t iNumber, int32_t iAtClient, const char *szAtClientName, const char *szFilename, bool fScenarioInit, class C4PlayerInfo *pInfo, C4ValueNumbers *) | C4Player | |
InitControl() | C4Player | protected |
InitialScore | C4Player | |
IsChosingTeam() const | C4Player | inline |
IsHostileTowards(const C4Player *opponent) const | C4Player | |
IsInvisible() const | C4Player | |
IsViewLocked() const | C4Player | inline |
Knowledge | C4Player | |
LastControlID | C4Player | |
LastControlType | C4Player | |
LastRound | C4PlayerInfoCore | |
LeagueEvaluated | C4Player | |
LeagueName | C4PlayerInfoCore | |
Load(const char *szFilename, bool fSavegame) | C4Player | |
C4PlayerInfoCore::Load(C4Group &hGroup) | C4PlayerInfoCore | |
LoadRuntimeData(C4Group &hGroup, C4ValueNumbers *) | C4Player | |
LocalControl | C4Player | |
LocalSync() | C4Player | |
MakeCrewMember(C4Object *pObj, bool fForceInfo=true, bool fDoCalls=true) | C4Player | |
MarkMessageBoardQueryAnswered(C4Object *pForObj) | C4Player | |
Menu | C4Player | |
Message(const char *szMsg) | C4Player | |
MessageBuf | C4Player | |
MessageStatus | C4Player | |
MouseControl | C4Player | |
Name | C4Player | |
Next | C4Player | |
NoEliminationCheck | C4Player | |
NotifyOwnedObjects() | C4Player | |
Number | C4Player | |
ObjectInCrew(C4Object *tobj) | C4Player | |
ObjectsOwned | C4Player | |
OldPrefAutoContextMenu | C4PlayerInfoCore | |
OldPrefControl | C4PlayerInfoCore | |
OldPrefControlStyle | C4PlayerInfoCore | |
OnTeamSelectionFailed() | C4Player | |
PCID_Command enum value | C4Player | |
PCID_DirectCom enum value | C4Player | |
PCID_Message enum value | C4Player | |
PCID_None enum value | C4Player | |
PCID_Special enum value | C4Player | |
pGamepad | C4Player | |
PlaceReadyBase(int32_t &tx, int32_t &ty, C4Object **pFirstBase) | C4Player | protected |
PlaceReadyCrew(int32_t tx1, int32_t tx2, int32_t ty, C4Object *FirstBase) | C4Player | protected |
PlaceReadyMaterial(int32_t tx1, int32_t tx2, int32_t ty, C4Object *FirstBase) | C4Player | protected |
PlaceReadyVehic(int32_t tx1, int32_t tx2, int32_t ty, C4Object *FirstBase) | C4Player | protected |
PlrStartIndex | C4Player | |
pMsgBoardQuery | C4Player | |
Position | C4Player | |
PrefClonkSkin | C4PlayerInfoCore | |
PrefColor | C4PlayerInfoCore | |
PrefColor2Dw | C4PlayerInfoCore | |
PrefColorDw | C4PlayerInfoCore | |
PrefControl | C4PlayerInfoCore | |
PrefMouse | C4PlayerInfoCore | |
PrefName | C4PlayerInfoCore | |
ProductionDelay | C4Player | |
ProductionUnit | C4Player | |
Promote(int32_t iRank, C4RankSystem &rRanks) | C4PlayerInfoCore | |
PS_None enum value | C4Player | |
PS_Normal enum value | C4Player | |
PS_TeamSelection enum value | C4Player | |
PS_TeamSelectionPending enum value | C4Player | |
pstatActions | C4Player | |
pstatControls | C4Player | |
Rank | C4PlayerInfoCore | |
RankName | C4PlayerInfoCore | |
RemoveCrewObjects() | C4Player | |
RemoveMessageBoardQuery(C4Object *pForObj) | C4Player | |
ResetCursorView(bool immediate_position=false) | C4Player | |
RetireDelay | C4Player | |
Rounds | C4PlayerInfoCore | |
RoundsLost | C4PlayerInfoCore | |
RoundsWon | C4PlayerInfoCore | |
Save() | C4Player | |
Save(C4Group &hGroup, bool fSavegame, bool fStoreTiny) | C4Player | |
C4PlayerInfoCore::Save(C4Group &hGroup) | C4PlayerInfoCore | |
ScenarioAndTeamInit(int32_t idTeam) | C4Player | |
ScenarioInit() | C4Player | |
ScrollView(float iX, float iY, float ViewWdt, float ViewHgt) | C4Player | |
SetCursor(C4Object *pObj, bool fSelectArrow) | C4Player | |
SetFoW(bool fEnable) | C4Player | |
SetHostility(int32_t iOpponent, int32_t iHostility, bool fSilent=false) | C4Player | |
SetKnowledge(C4ID id, bool fRemove) | C4Player | |
SetMaxZoom(C4Real zoom, bool no_increase, bool no_decrease) | C4Player | |
SetMaxZoomByViewRange(int32_t range_wdt, int32_t range_hgt, bool no_increase, bool no_decrease) | C4Player | |
SetMinZoom(C4Real zoom, bool no_increase, bool no_decrease) | C4Player | |
SetMinZoomByViewRange(int32_t range_wdt, int32_t range_hgt, bool no_increase, bool no_decrease) | C4Player | |
SetObjectCrewStatus(C4Object *pCrew, bool fNewStatus) | C4Player | |
SetPlayerColor(uint32_t dwNewClr) | C4Player | |
SetSoundModifier(C4PropList *new_modifier) | C4Player | |
SetTeamHostility() | C4Player | |
SetViewLocked(bool to_val) | C4Player | |
SetViewMode(int32_t iMode, C4Object *pTarget=nullptr, bool immediate_position=false) | C4Player | |
SetWealth(int32_t val) | C4Player | |
SetZoom(C4Real zoom, bool direct, bool no_increase, bool no_decrease) | C4Player | |
SetZoomByViewRange(int32_t range_wdt, int32_t range_hgt, bool direct, bool no_increase, bool no_decrease) | C4Player | |
ShowStartup | C4Player | |
SoundModifier | C4Player | |
Status | C4Player | |
StatusTypes enum name | C4Player | |
Strip(const char *szFilename, bool fAggressive) | C4Player | static |
Surrender() | C4Player | |
Surrendered | C4Player | |
Team | C4Player | |
ToggleMouseControl() | C4Player | |
TotalPlayingTime | C4PlayerInfoCore | |
TotalScore | C4PlayerInfoCore | |
UpdateView() | C4Player | protected |
ViewCursor | C4Player | |
ViewLock | C4Player | |
ViewMode | C4Player | |
ViewTarget | C4Player | |
ViewX | C4Player | |
ViewY | C4Player | |
Wealth | C4Player | |
ZoomHgt | C4Player | |
ZoomLimitMaxHgt | C4Player | |
ZoomLimitMaxVal | C4Player | |
ZoomLimitMaxWdt | C4Player | |
ZoomLimitMinHgt | C4Player | |
ZoomLimitMinVal | C4Player | |
ZoomLimitMinWdt | C4Player | |
ZoomLimitsToViewport(C4Viewport *vp) | C4Player | |
ZoomLimitsToViewports() | C4Player | |
ZoomToViewport(C4Viewport *vp, bool direct, bool no_increase=false, bool no_decrease=false) | C4Player | |
ZoomToViewports(bool direct, bool no_increase=false, bool no_decrease=false) | C4Player | |
ZoomVal | C4Player | |
ZoomWdt | C4Player | |
~C4Player() | C4Player | |