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C4ObjectList Member List

This is the complete list of members for C4ObjectList, including all inherited members.

Add(C4Object *new_obj, SortType sort_type, C4ObjectList *sorted_list=nullptr)C4ObjectListvirtual
AddIter(iterator *iter) constC4ObjectListprotected
AddSortCustom(C4Object *new_obj, SortProc &pSortProc)C4ObjectList
AssignInfo()C4ObjectListvirtual
begin() constC4ObjectList
C4ObjectList()C4ObjectList
C4ObjectList(const C4ObjectList &list)C4ObjectList
CheckCategorySort()C4ObjectList
CheckSort(C4ObjectList *list)C4ObjectList
Clear()C4ObjectListvirtual
ClearInfo(C4ObjectInfo *info)C4ObjectList
ClearPointers(C4Object *obj)C4ObjectList
CloseMenus()C4ObjectList
CompileFunc(StdCompiler *pComp, C4ValueNumbers *=nullptr)C4ObjectList
CompileFunc(StdCompiler *pComp, bool skip_player_objects, C4ValueNumbers *)C4ObjectList
Copy(const C4ObjectList &list)C4ObjectList
Default()C4ObjectListvirtual
DeleteObjects()C4ObjectList
Denumerate(C4ValueNumbers *)C4ObjectList
DenumeratePointers()C4ObjectList
Draw(C4TargetFacet &cgo, int player, int MinPlane, int MaxPlane)C4ObjectList
DrawIfCategory(C4TargetFacet &cgo, int player, uint32_t dwCategory, bool invert)C4ObjectList
DrawSelectMark(C4TargetFacet &cgo) constC4ObjectList
end() constC4ObjectList
Find(C4Def *def, int owner=ANY_OWNER, DWORD dwOCF=OCF_All)C4ObjectList
FindOther(C4ID id, int owner=ANY_OWNER)C4ObjectList
FirstC4ObjectList
FirstIterC4ObjectListmutableprotected
GetFirstObject() constC4ObjectListinline
GetLastObject() constC4ObjectListinline
GetLink(const C4Object *obj) constC4ObjectList
GetLink(const C4Object *obj)C4ObjectListinline
GetListID(int32_t dwCategory, int index) constC4ObjectList
GetNameList(C4DefList &defs) constC4ObjectList
GetObject(int index=0) constC4ObjectList
InsertLink(C4ObjectLink *link, C4ObjectLink *after_link)C4ObjectListprotectedvirtual
InsertLinkBefore(C4ObjectLink *link, C4ObjectLink *before_link)C4ObjectListprotectedvirtual
IsClear() constC4ObjectList
IsContained(const C4Object *obj) constC4ObjectList
iterator classC4ObjectListfriend
LastC4ObjectList
ListIDCount(int32_t dwCategory) constC4ObjectList
MassC4ObjectList
MassCount()C4ObjectList
ObjectCount(C4ID id=C4ID::None) constC4ObjectList
pEnumeratedC4ObjectList
Remove(C4Object *obj)C4ObjectListvirtual
RemoveIter(iterator *iter) constC4ObjectListprotected
RemoveLink(C4ObjectLink *link)C4ObjectListprotectedvirtual
reverse() constC4ObjectListinline
ShiftContents(C4Object *new_first)C4ObjectList
Sort()C4ObjectList
SortProc typedefC4ObjectList
SortType enum nameC4ObjectList
stContents enum valueC4ObjectList
stMain enum valueC4ObjectList
stNone enum valueC4ObjectList
stReverse enum valueC4ObjectList
UpdateFaces(bool update_shape)C4ObjectList
UpdateGraphics(bool graphics_changed)C4ObjectList
UpdateScriptPointers()C4ObjectList
ValidateOwners()C4ObjectListvirtual
Write(char *szTarget)C4ObjectList
~C4ObjectList()C4ObjectListvirtual