This is the complete list of members for C4ObjectList, including all inherited members.
Add(C4Object *new_obj, SortType sort_type, C4ObjectList *sorted_list=nullptr) | C4ObjectList | virtual |
AddIter(iterator *iter) const | C4ObjectList | protected |
AddSortCustom(C4Object *new_obj, SortProc &pSortProc) | C4ObjectList | |
AssignInfo() | C4ObjectList | virtual |
begin() const | C4ObjectList | |
C4ObjectList() | C4ObjectList | |
C4ObjectList(const C4ObjectList &list) | C4ObjectList | |
CheckCategorySort() | C4ObjectList | |
CheckSort(C4ObjectList *list) | C4ObjectList | |
Clear() | C4ObjectList | virtual |
ClearInfo(C4ObjectInfo *info) | C4ObjectList | |
ClearPointers(C4Object *obj) | C4ObjectList | |
CloseMenus() | C4ObjectList | |
CompileFunc(StdCompiler *pComp, C4ValueNumbers *=nullptr) | C4ObjectList | |
CompileFunc(StdCompiler *pComp, bool skip_player_objects, C4ValueNumbers *) | C4ObjectList | |
Copy(const C4ObjectList &list) | C4ObjectList | |
Default() | C4ObjectList | virtual |
DeleteObjects() | C4ObjectList | |
Denumerate(C4ValueNumbers *) | C4ObjectList | |
DenumeratePointers() | C4ObjectList | |
Draw(C4TargetFacet &cgo, int player, int MinPlane, int MaxPlane) | C4ObjectList | |
DrawIfCategory(C4TargetFacet &cgo, int player, uint32_t dwCategory, bool invert) | C4ObjectList | |
DrawSelectMark(C4TargetFacet &cgo) const | C4ObjectList | |
end() const | C4ObjectList | |
Find(C4Def *def, int owner=ANY_OWNER, DWORD dwOCF=OCF_All) | C4ObjectList | |
FindOther(C4ID id, int owner=ANY_OWNER) | C4ObjectList | |
First | C4ObjectList | |
FirstIter | C4ObjectList | mutableprotected |
GetFirstObject() const | C4ObjectList | inline |
GetLastObject() const | C4ObjectList | inline |
GetLink(const C4Object *obj) const | C4ObjectList | |
GetLink(const C4Object *obj) | C4ObjectList | inline |
GetListID(int32_t dwCategory, int index) const | C4ObjectList | |
GetNameList(C4DefList &defs) const | C4ObjectList | |
GetObject(int index=0) const | C4ObjectList | |
InsertLink(C4ObjectLink *link, C4ObjectLink *after_link) | C4ObjectList | protectedvirtual |
InsertLinkBefore(C4ObjectLink *link, C4ObjectLink *before_link) | C4ObjectList | protectedvirtual |
IsClear() const | C4ObjectList | |
IsContained(const C4Object *obj) const | C4ObjectList | |
iterator class | C4ObjectList | friend |
Last | C4ObjectList | |
ListIDCount(int32_t dwCategory) const | C4ObjectList | |
Mass | C4ObjectList | |
MassCount() | C4ObjectList | |
ObjectCount(C4ID id=C4ID::None) const | C4ObjectList | |
pEnumerated | C4ObjectList | |
Remove(C4Object *obj) | C4ObjectList | virtual |
RemoveIter(iterator *iter) const | C4ObjectList | protected |
RemoveLink(C4ObjectLink *link) | C4ObjectList | protectedvirtual |
reverse() const | C4ObjectList | inline |
ShiftContents(C4Object *new_first) | C4ObjectList | |
Sort() | C4ObjectList | |
SortProc typedef | C4ObjectList | |
SortType enum name | C4ObjectList | |
stContents enum value | C4ObjectList | |
stMain enum value | C4ObjectList | |
stNone enum value | C4ObjectList | |
stReverse enum value | C4ObjectList | |
UpdateFaces(bool update_shape) | C4ObjectList | |
UpdateGraphics(bool graphics_changed) | C4ObjectList | |
UpdateScriptPointers() | C4ObjectList | |
ValidateOwners() | C4ObjectList | virtual |
Write(char *szTarget) | C4ObjectList | |
~C4ObjectList() | C4ObjectList | virtual |