This is the complete list of members for C4Network2Players, including all inherited members.
| C4Network2Players() | C4Network2Players | |
| Clear() | C4Network2Players | |
| GetClientChatColor(int idForClient, bool fLobby) const | C4Network2Players | |
| GetIndexedPlayerInfoPacket(int iIndex) | C4Network2Players | |
| GetLocalPlayerInfoPacket() const | C4Network2Players | |
| HandlePacket(char cStatus, const C4PacketBase *pPacket, class C4Network2IOConnection *pConn) | C4Network2Players | |
| HandlePlayerInfo(const class C4ClientPlayerInfos &rInfoPacket) | C4Network2Players | |
| HandlePlayerInfoUpdRequest(const class C4ClientPlayerInfos *pInfoPacket, bool fByHost) | C4Network2Players | |
| Init() | C4Network2Players | |
| JoinLocalPlayer(const char *szLocalPlayerFilename, bool initial=false) | C4Network2Players | |
| OnClientPart(class C4Client *pPartClient) | C4Network2Players | |
| OnStatusGoReached() | C4Network2Players | |
| RequestPlayerInfoUpdate(const class C4ClientPlayerInfos &rRequest) | C4Network2Players | |
| ResetUpdatedPlayers() | C4Network2Players | |
| SendUpdatedPlayers() | C4Network2Players | |
| ~C4Network2Players()=default | C4Network2Players |