This is the complete list of members for C4Network2Players, including all inherited members.
C4Network2Players() | C4Network2Players | |
Clear() | C4Network2Players | |
GetClientChatColor(int idForClient, bool fLobby) const | C4Network2Players | |
GetIndexedPlayerInfoPacket(int iIndex) | C4Network2Players | |
GetLocalPlayerInfoPacket() const | C4Network2Players | |
HandlePacket(char cStatus, const C4PacketBase *pPacket, class C4Network2IOConnection *pConn) | C4Network2Players | |
HandlePlayerInfo(const class C4ClientPlayerInfos &rInfoPacket) | C4Network2Players | |
HandlePlayerInfoUpdRequest(const class C4ClientPlayerInfos *pInfoPacket, bool fByHost) | C4Network2Players | |
Init() | C4Network2Players | |
JoinLocalPlayer(const char *szLocalPlayerFilename, bool initial=false) | C4Network2Players | |
OnClientPart(class C4Client *pPartClient) | C4Network2Players | |
OnStatusGoReached() | C4Network2Players | |
RequestPlayerInfoUpdate(const class C4ClientPlayerInfos &rRequest) | C4Network2Players | |
ResetUpdatedPlayers() | C4Network2Players | |
SendUpdatedPlayers() | C4Network2Players | |
~C4Network2Players()=default | C4Network2Players |