OpenClonk
C4MusicSystem Member List

This is the complete list of members for C4MusicSystem, including all inherited members.

ASongCountC4MusicSystemprotected
C4MusicSystem()C4MusicSystem
C4SoundEffect classC4MusicSystemfriend
C4SoundInstance classC4MusicSystemfriend
C4SoundSystem classC4MusicSystemfriend
Clear()C4MusicSystem
ClearGame()C4MusicSystem
ClearSongs()C4MusicSystemprotected
CompileFunc(class StdCompiler *comp)C4MusicSystem
DeinitializeMOD()C4MusicSystemprotected
Execute(bool force_buffer_checks=false)C4MusicSystem
FadeMusicFileC4MusicSystemprotected
FadeOut(int fadeout_ms)C4MusicSystem
FadeTimeEndC4MusicSystemprotected
FadeTimeStartC4MusicSystemprotected
GetContext() constC4MusicSysteminline
GetDevice() constC4MusicSysteminline
GrpContainsMusic(C4Group &rGrp)C4MusicSystemprotected
Init(const char *PlayList=nullptr)C4MusicSystem
InitForScenario(C4Group &hGroup)C4MusicSystem
InitializeMOD()C4MusicSystemprotected
is_waitingC4MusicSystemprotected
IsMODInitialized()C4MusicSysteminline
Load(const char *szFile)C4MusicSystemprotected
LoadDir(const char *szPath)C4MusicSystemprotected
LoadMoreMusic()C4MusicSystemprotected
LoopC4MusicSystemprotected
MODInitializedC4MusicSystemprotected
NotifySuccess()C4MusicSystem
Play(const char *szSongname=nullptr, bool fLoop=false, int fadetime_ms=0, double max_resume_time=0.0, bool allow_break=false)C4MusicSystem
Play(C4MusicFile *NewFile, bool fLoop, double max_resume_time)C4MusicSystem
PlayMusicFileC4MusicSystemprotected
ScheduleWaitTime()C4MusicSystemprotected
SCounterC4MusicSystemprotected
SelectContext()C4MusicSystem
SetGameMusicLevel(int32_t val)C4MusicSystem
SetMusicBreakChance(int32_t val)C4MusicSysteminline
SetMusicBreakMax(int32_t val)C4MusicSysteminline
SetMusicBreakMin(int32_t val)C4MusicSysteminline
SetMusicMaxPositionMemory(int32_t val)C4MusicSysteminline
SetPlayList(const char *szPlayList, bool fForceSwitch=false, int fadetime_ms=0, double max_resume_time=0.0)C4MusicSystem
SongCountC4MusicSystemprotected
SongsC4MusicSystemprotected
Stop()C4MusicSystem
ToggleOnOff()C4MusicSystem
upcoming_music_fileC4MusicSystemprotected
UpdateVolume()C4MusicSystem
VolumeC4MusicSystemprotected
wait_time_endC4MusicSystemprotected
~C4MusicSystem()C4MusicSystem