This is the complete list of members for C4LandscapeRenderGL, including all inherited members.
| C4LandscapeRender()=default | C4LandscapeRender | |
| C4LandscapeRenderGL() | C4LandscapeRenderGL | |
| Clear() override | C4LandscapeRenderGL | virtual |
| Draw(const C4TargetFacet &cgo, const C4FoWRegion *Light, uint32_t clrMod) override | C4LandscapeRenderGL | |
| C4LandscapeRender::Draw(const C4TargetFacet &cgo, const class C4FoWRegion *Light, uint32_t clrMod)=0 | C4LandscapeRender | pure virtual |
| GetAffectedRect(C4Rect Rect) override | C4LandscapeRenderGL | virtual |
| iHeight | C4LandscapeRender | protected |
| Init(int32_t iWidth, int32_t iHeight, C4TextureMap *pMap, C4GroupSet *pGraphics) override | C4LandscapeRenderGL | virtual |
| iWidth | C4LandscapeRender | protected |
| pTexs | C4LandscapeRender | protected |
| ReInit(int32_t iWidth, int32_t iHeight) override | C4LandscapeRenderGL | virtual |
| Update(C4Rect Rect, C4Landscape *pSource) override | C4LandscapeRenderGL | virtual |
| ~C4LandscapeRender()=default | C4LandscapeRender | virtual |
| ~C4LandscapeRenderGL() override | C4LandscapeRenderGL |