This is the complete list of members for C4LandscapeRenderGL, including all inherited members.
C4LandscapeRender()=default | C4LandscapeRender | |
C4LandscapeRenderGL() | C4LandscapeRenderGL | |
Clear() override | C4LandscapeRenderGL | virtual |
Draw(const C4TargetFacet &cgo, const C4FoWRegion *Light, uint32_t clrMod) override | C4LandscapeRenderGL | |
C4LandscapeRender::Draw(const C4TargetFacet &cgo, const class C4FoWRegion *Light, uint32_t clrMod)=0 | C4LandscapeRender | pure virtual |
GetAffectedRect(C4Rect Rect) override | C4LandscapeRenderGL | virtual |
iHeight | C4LandscapeRender | protected |
Init(int32_t iWidth, int32_t iHeight, C4TextureMap *pMap, C4GroupSet *pGraphics) override | C4LandscapeRenderGL | virtual |
iWidth | C4LandscapeRender | protected |
pTexs | C4LandscapeRender | protected |
ReInit(int32_t iWidth, int32_t iHeight) override | C4LandscapeRenderGL | virtual |
Update(C4Rect Rect, C4Landscape *pSource) override | C4LandscapeRenderGL | virtual |
~C4LandscapeRender()=default | C4LandscapeRender | virtual |
~C4LandscapeRenderGL() override | C4LandscapeRenderGL |