| Action | C4GraphicsOverlay | protected |
| C4DefGraphicsPtrBackup class | C4GraphicsOverlay | friend |
| C4DefGraphicsPtrBackupEntry class | C4GraphicsOverlay | friend |
| C4GraphicsOverlay() | C4GraphicsOverlay | inline |
| CompileFunc(StdCompiler *pComp) | C4GraphicsOverlay | |
| DenumeratePointers() | C4GraphicsOverlay | |
| Draw(C4TargetFacet &cgo, C4Object *pForObj, int32_t iByPlayer) | C4GraphicsOverlay | |
| DrawPicture(C4Facet &cgo, C4Object *pForObj, C4DrawTransform *trans) | C4GraphicsOverlay | |
| DrawRankSymbol(C4Facet &cgo, C4Object *rank_obj) | C4GraphicsOverlay | |
| dwBlitMode | C4GraphicsOverlay | protected |
| dwClrModulation | C4GraphicsOverlay | protected |
| eMode | C4GraphicsOverlay | protected |
| fctBlit | C4GraphicsOverlay | protected |
| fZoomToShape | C4GraphicsOverlay | protected |
| GetBlitMode() const | C4GraphicsOverlay | inline |
| GetClrModulation() const | C4GraphicsOverlay | inline |
| GetGfx() const | C4GraphicsOverlay | inline |
| GetID() const | C4GraphicsOverlay | inline |
| GetNext() const | C4GraphicsOverlay | inline |
| GetOverlayObject() const | C4GraphicsOverlay | inline |
| GetTransform() | C4GraphicsOverlay | inline |
| iID | C4GraphicsOverlay | protected |
| iPhase | C4GraphicsOverlay | protected |
| IsPicture() | C4GraphicsOverlay | inline |
| IsValid(const C4Object *pForObj) const | C4GraphicsOverlay | |
| Mode enum name | C4GraphicsOverlay | |
| MODE_Action enum value | C4GraphicsOverlay | |
| MODE_Base enum value | C4GraphicsOverlay | |
| MODE_ExtraGraphics enum value | C4GraphicsOverlay | |
| MODE_IngamePicture enum value | C4GraphicsOverlay | |
| MODE_None enum value | C4GraphicsOverlay | |
| MODE_Object enum value | C4GraphicsOverlay | |
| MODE_ObjectPicture enum value | C4GraphicsOverlay | |
| MODE_Picture enum value | C4GraphicsOverlay | |
| MODE_Rank enum value | C4GraphicsOverlay | |
| operator==(const C4GraphicsOverlay &rCmp) const | C4GraphicsOverlay | |
| OverlayObj | C4GraphicsOverlay | protected |
| pMeshInstance | C4GraphicsOverlay | protected |
| pNext | C4GraphicsOverlay | protected |
| pSourceGfx | C4GraphicsOverlay | protected |
| Set(Mode aMode, C4DefGraphics *pGfx, const char *szAction, DWORD dwBMode, C4Object *pOvrlObj) | C4GraphicsOverlay | protected |
| SetAsAction(C4DefGraphics *pBaseGfx, const char *szAction, DWORD dwBMode) | C4GraphicsOverlay | inline |
| SetAsBase(C4DefGraphics *pBaseGfx, DWORD dwBMode) | C4GraphicsOverlay | inline |
| SetAsExtraGraphics(C4DefGraphics *pGfx, DWORD dwBMode) | C4GraphicsOverlay | inline |
| SetAsIngamePicture(C4DefGraphics *pBaseGfx, DWORD dwBMode) | C4GraphicsOverlay | inline |
| SetAsObject(C4Object *pOverlayObj, DWORD dwBMode) | C4GraphicsOverlay | inline |
| SetAsObjectPicture(C4Object *pOverlayObj, DWORD dwBMode) | C4GraphicsOverlay | inline |
| SetAsPicture(C4DefGraphics *pBaseGfx, DWORD dwBMode) | C4GraphicsOverlay | inline |
| SetAsRank(DWORD dwBMode, C4Object *rank_obj) | C4GraphicsOverlay | inline |
| SetBlitMode(uint32_t dwToMode) | C4GraphicsOverlay | inline |
| SetClrModulation(uint32_t dwToMod) | C4GraphicsOverlay | inline |
| SetID(int32_t aID) | C4GraphicsOverlay | inline |
| SetNext(C4GraphicsOverlay *paNext) | C4GraphicsOverlay | inline |
| SetPhase(int32_t iToPhase) | C4GraphicsOverlay | |
| Transform | C4GraphicsOverlay | protected |
| UpdateFacet() | C4GraphicsOverlay | protected |
| ~C4GraphicsOverlay() | C4GraphicsOverlay | |