OpenClonk
C4GameMessage Member List

This is the complete list of members for C4GameMessage, including all inherited members.

Append(const char *szText, bool fNoDuplicates=false)C4GameMessageprotected
C4GameMessage()C4GameMessage
C4GameMessageList classC4GameMessagefriend
ColorDwC4GameMessageprotected
DecoIDC4GameMessageprotected
DelayC4GameMessageprotected
Draw(C4TargetFacet &cgo, int32_t iPlayer)C4GameMessage
dwFlagsC4GameMessageprotected
Execute()C4GameMessageprotected
GetPositioningFlags() constC4GameMessageinline
HgtC4GameMessageprotected
Init(int32_t iType, const StdStrBuf &Text, C4Object *pTarget, int32_t iPlayer, int32_t iX, int32_t iY, uint32_t dwCol, C4ID idDecoID, C4PropList *pSrc, uint32_t dwFlags, int width)C4GameMessageprotected
NextC4GameMessageprotected
pFrameDecoC4GameMessageprotected
PictureDefC4GameMessageprotected
PictureDefValC4GameMessageprotected
PlayerC4GameMessageprotected
TargetC4GameMessageprotected
TextC4GameMessageprotected
TypeC4GameMessageprotected
UpdateDef(C4ID idUpdDef)C4GameMessageprotected
WdtC4GameMessageprotected
WordWrap(int32_t iMaxWidth)C4GameMessageprotected
XC4GameMessageprotected
YC4GameMessageprotected
~C4GameMessage()C4GameMessage