This is the complete list of members for C4FoWLight, including all inherited members.
| C4FoW class | C4FoWLight | friend |
| C4FoWLight(C4Object *pObj) | C4FoWLight | |
| getB() const | C4FoWLight | inline |
| getBrightness() const | C4FoWLight | inline |
| getFadeout() const | C4FoWLight | inline |
| getG() const | C4FoWLight | inline |
| getLightness() const | C4FoWLight | inline |
| getNext() const | C4FoWLight | inline |
| getNormalSize() const | C4FoWLight | inline |
| getObj() const | C4FoWLight | inline |
| getR() const | C4FoWLight | inline |
| getReach() const | C4FoWLight | inline |
| getSize() const | C4FoWLight | inline |
| getTotalReach() const | C4FoWLight | inline |
| getValue() const | C4FoWLight | inline |
| getX() const | C4FoWLight | inline |
| getY() const | C4FoWLight | inline |
| Invalidate(C4Rect r) | C4FoWLight | |
| IsVisibleForPlayer(C4Player *player) const | C4FoWLight | |
| Render(class C4FoWRegion *pRegion, const C4TargetFacet *pOnScreen, C4ShaderCall &call) | C4FoWLight | |
| SetColor(uint32_t iValue) | C4FoWLight | |
| SetReach(int32_t iReach, int32_t iFadeout) | C4FoWLight | |
| Update(C4Rect r) | C4FoWLight | |
| ~C4FoWLight() | C4FoWLight |