OpenClonk
C4DefList Member List

This is the complete list of members for C4DefList, including all inherited members.

Add(C4Def *ndef, bool fOverload)C4DefList
AppendAndIncludeSkeletons()C4DefList
BuildTable()C4DefList
C4DefList()C4DefList
CallEveryDefinition()C4DefList
CheckEngineVersion(int32_t ver1, int32_t ver2)C4DefList
CheckRequireDef()C4DefList
Clear()C4DefList
Default()C4DefList
Draw(C4ID id, C4Facet &cgo, bool fSelected, int32_t iColor)C4DefList
DrawFontImage(const char *szImageTag, C4Facet &rTarget, C4DrawTransform *pTransform) overrideC4DefListvirtual
FirstDefC4DefListprotected
GetAllDefs(C4String *filter_property=nullptr) constC4DefList
GetByName(const StdStrBuf &)C4DefList
GetByPath(const char *szPath)C4DefList
GetDef(int32_t Index)C4DefList
GetDefCount()C4DefList
GetFontImageAspect(const char *szImageTag) overrideC4DefListvirtual
GetIndex(C4ID id)C4DefList
GetLocalizedGroupFolderName(const char *folder_path) constC4DefList
GetSkeletonLoader()C4DefList
ID2Def(C4ID id)C4DefList
Load(C4Group &hGroup, DWORD dwLoadWhat, const char *szLanguage, C4SoundSystem *pSoundSystem=nullptr, bool fOverload=false, bool fSearchMessage=false, int32_t iMinProgress=0, int32_t iMaxProgress=0, bool fLoadSysGroups=true)C4DefList
Load(const char *szFilename, DWORD dwLoadWhat, const char *szLanguage, C4SoundSystem *pSoundSystem=nullptr, bool fOverload=false, int32_t iMinProgress=0, int32_t iMaxProgress=0)C4DefList
LoadFailureC4DefList
localized_group_folder_namesC4DefListprotected
Reload(C4Def *pDef, DWORD dwLoadWhat, const char *szLanguage, C4SoundSystem *pSoundSystem=nullptr)C4DefList
Remove(C4Def *def)C4DefList
Remove(C4ID id)C4DefList
RemoveTemporary()C4DefList
ResetIncludeDependencies()C4DefList
SortByPriority()C4DefList
Synchronize()C4DefList
Table typedefC4DefList
tableC4DefList
~C4DefList() overrideC4DefList
~CStdFontCustomImages()=defaultCStdFontCustomImagesvirtual