OpenClonk
C4ConsoleGUI Member List

This is the complete list of members for C4ConsoleGUI, including all inherited members.

ActiveC4Window
AddKickPlayerMenuItem(C4Player *player, StdStrBuf &player_text, bool enabled)C4ConsoleGUI
AddMenuItemForPlayer(C4Player *player, StdStrBuf &player_text)C4ConsoleGUI
AddNetMenu()C4ConsoleGUI
AddNetMenuItemForPlayer(int32_t client_id, const char *text, C4ConsoleGUI::ClientOperation co)C4ConsoleGUI
AddViewport(C4ViewportWindow *cvp)C4ConsoleGUIinline
C4ConsoleGUI()C4ConsoleGUI
C4Window()C4Window
CharIn(const char *)C4Windowinlinevirtual
Clear()C4Windowvirtual
ClearLog()C4ConsoleGUI
ClearNetMenu()C4ConsoleGUI
ClearPlayerMenu()C4ConsoleGUI
ClearPointers(class C4Object *obj)C4ConsoleGUIinline
ClearViewportMenu()C4ConsoleGUI
ClientOperation enum nameC4ConsoleGUI
Close()=0C4Windowpure virtual
CloseConsoleWindow()C4ConsoleGUIinline
CO_Activate enum valueC4ConsoleGUI
CO_Deactivate enum valueC4ConsoleGUI
CO_Kick enum valueC4ConsoleGUI
CO_None enum valueC4ConsoleGUI
CONSOLE_Cursor enum valueC4ConsoleGUI
CONSOLE_FrameCounter enum valueC4ConsoleGUI
CONSOLE_TimeFPS enum valueC4ConsoleGUI
CreateConsoleWindow(C4AbstractApp *application)C4ConsoleGUI
CreateNewScenario(StdStrBuf *out_filename, bool *out_host_as_network)C4ConsoleGUIinline
Cursor enum nameC4ConsoleGUI
CURSOR_Normal enum valueC4ConsoleGUI
CURSOR_Wait enum valueC4ConsoleGUI
DeleteConsoleWindow()C4ConsoleGUI
DisplayInfoText(InfoTextType type, StdStrBuf &text)C4ConsoleGUI
DoEnableControls(bool fEnable)C4ConsoleGUI
DoUpdateHaltCtrls(bool fHalt)C4ConsoleGUI
EditGraphControl(const class C4ControlEditGraph *control)C4ConsoleGUIinline
EditingC4ConsoleGUI
eKindC4Window
EnableControls(bool fEnable)C4ConsoleGUIinline
EnsureDefinitionListInitialized()C4ConsoleGUIinline
EnumerateMultiSamples(std::vector< int > &samples, int min_expected=0) constC4Windowvirtual
Execute()C4ConsoleGUIinline
fGameOpenC4ConsoleGUI
FileSelect(StdStrBuf *sFilename, const char *szFilter, DWORD dwFlags, bool fSave)C4ConsoleGUI
FlashWindow()C4Window
GetSize(C4Rect *pRect)C4Window
GrabMouse(bool grab)C4Window
InfoTextType enum nameC4ConsoleGUI
Init(WindowKind windowKind, C4AbstractApp *pApp, const char *Title, const C4Rect *size)C4Windowprotectedvirtual
Message(const char *message, bool query)C4ConsoleGUI
OnObjectSelectionChanged(class C4EditCursorSelection &selection)C4ConsoleGUIinline
OnStartGame()C4ConsoleGUIinline
Out(const char *message)C4ConsoleGUI
PerformUpdate()C4Windowvirtual
PropertyDlgClose()C4ConsoleGUI
PropertyDlgObjectC4ConsoleGUI
PropertyDlgOpen()C4ConsoleGUI
PropertyDlgUpdate(class C4EditCursorSelection &rSelection, bool force_function_update)C4ConsoleGUI
pSurfaceC4Window
RecordingEnabled()C4ConsoleGUI
ReInit(C4AbstractApp *pApp)C4Windowvirtual
RemoveViewport(C4ViewportWindow *cvp)C4ConsoleGUIinline
RequestUpdate()C4Windowvirtual
RestorePosition(const char *szWindowName, const char *szSubKey, bool fHidden=false)C4Window
SetCaptionToFileName(const char *file_name)C4ConsoleGUI
SetCursor(Cursor cursor)C4ConsoleGUI
SetInputFunctions(std::list< const char * > &functions)C4ConsoleGUI
SetSize(unsigned int cx, unsigned int cy)C4Window
SetTitle(const char *Title)C4Window
ShowAboutWithCopyright(StdStrBuf &copyright)C4ConsoleGUI
Stage enum nameC4ConsoleGUI
STAGE_End enum valueC4ConsoleGUI
STAGE_Intermediate enum valueC4ConsoleGUI
STAGE_Start enum valueC4ConsoleGUI
StorePosition(const char *szWindowName, const char *szSubKey, bool fStoreSize=true)C4Window
ToolsDlgClose()C4ConsoleGUI
ToolsDlgInitMaterialCtrls(class C4ToolsDlg *dlg)C4ConsoleGUI
ToolsDlgOpen(class C4ToolsDlg *dlg)C4ConsoleGUI
ToolsDlgSelectBackMaterial(C4ToolsDlg *dlg, const char *material)C4ConsoleGUI
ToolsDlgSelectBackTexture(C4ToolsDlg *dlg, const char *texture)C4ConsoleGUI
ToolsDlgSelectMaterial(C4ToolsDlg *dlg, const char *material)C4ConsoleGUI
ToolsDlgSelectTexture(C4ToolsDlg *dlg, const char *texture)C4ConsoleGUI
UpdateHaltCtrls(bool fHalt)C4ConsoleGUIinline
UpdateModeCtrls(int iMode)C4ConsoleGUI
W_Console enum valueC4Window
W_Control enum valueC4Window
W_Fullscreen enum valueC4Window
W_GuiWindow enum valueC4Window
W_Viewport enum valueC4Window
WindowKind enum nameC4Window
~C4ConsoleGUI() overrideC4ConsoleGUI
~C4Window()C4Windowvirtual