Active | C4Window | |
AddKickPlayerMenuItem(C4Player *player, StdStrBuf &player_text, bool enabled) | C4ConsoleGUI | |
AddMenuItemForPlayer(C4Player *player, StdStrBuf &player_text) | C4ConsoleGUI | |
AddNetMenu() | C4ConsoleGUI | |
AddNetMenuItemForPlayer(int32_t client_id, const char *text, C4ConsoleGUI::ClientOperation co) | C4ConsoleGUI | |
AddViewport(C4ViewportWindow *cvp) | C4ConsoleGUI | inline |
C4Console() | C4Console | |
C4ConsoleGUI() | C4ConsoleGUI | |
C4Window() | C4Window | |
CharIn(const char *) | C4Window | inlinevirtual |
Clear() override | C4Console | virtual |
ClearLog() | C4ConsoleGUI | |
ClearNetMenu() | C4Console | |
ClearPlayerMenu() | C4ConsoleGUI | |
ClearPointers(C4Object *pObj) | C4Console | |
ClearViewportMenu() | C4Console | |
ClientOperation enum name | C4ConsoleGUI | |
Close() override | C4Console | virtual |
CloseConsoleWindow() | C4ConsoleGUI | inline |
CloseGame() | C4Console | |
CO_Activate enum value | C4ConsoleGUI | |
CO_Deactivate enum value | C4ConsoleGUI | |
CO_Kick enum value | C4ConsoleGUI | |
CO_None enum value | C4ConsoleGUI | |
CONSOLE_Cursor enum value | C4ConsoleGUI | |
CONSOLE_FrameCounter enum value | C4ConsoleGUI | |
CONSOLE_TimeFPS enum value | C4ConsoleGUI | |
CreateConsoleWindow(C4AbstractApp *application) | C4ConsoleGUI | |
CreateNewScenario(StdStrBuf *out_filename, bool *out_host_as_network) | C4ConsoleGUI | inline |
Cursor enum name | C4ConsoleGUI | |
CURSOR_Normal enum value | C4ConsoleGUI | |
CURSOR_Wait enum value | C4ConsoleGUI | |
Default() | C4Console | |
DeleteConsoleWindow() | C4ConsoleGUI | |
DisplayInfoText(InfoTextType type, StdStrBuf &text) | C4ConsoleGUI | |
DoEnableControls(bool fEnable) | C4ConsoleGUI | |
DoHalt() | C4Console | |
DoPlay() | C4Console | |
DoUpdateHaltCtrls(bool fHalt) | C4ConsoleGUI | |
EditCursor | C4Console | |
EditGraphControl(const class C4ControlEditGraph *control) | C4ConsoleGUI | inline |
Editing | C4ConsoleGUI | |
eKind | C4Window | |
EnableControls(bool fEnable) | C4ConsoleGUI | inline |
EnsureDefinitionListInitialized() | C4ConsoleGUI | inline |
EnumerateMultiSamples(std::vector< int > &samples, int min_expected=0) const | C4Window | virtual |
Execute() | C4Console | |
fGameOpen | C4ConsoleGUI | |
FileClose() | C4Console | |
FileCommand() | C4Console | |
FileNew() | C4Console | |
FileOpen(const char *filename=nullptr, bool host_in_network=false) | C4Console | |
FileOpenWPlrs() | C4Console | |
FileQuit() | C4Console | |
FileRecord() | C4Console | |
FileSave() | C4Console | |
FileSaveAs(bool fSaveGame, bool export_packed=false) | C4Console | |
FileSelect(StdStrBuf *sFilename, const char *szFilter, DWORD dwFlags, bool fSave=false) | C4Console | |
FlashWindow() | C4Window | |
FPS | C4Console | |
FrameCounter | C4Console | |
GetScriptSuggestions(class C4PropList *target, RecentScriptInputLists section) const | C4Console | |
GetSize(C4Rect *pRect) | C4Window | |
GrabMouse(bool grab) | C4Window | |
HelpAbout() | C4Console | |
In(const char *szText) | C4Console | |
InfoTextType enum name | C4ConsoleGUI | |
Init(C4AbstractApp *app) | C4Console | virtual |
Init(WindowKind windowKind, C4AbstractApp *pApp, const char *Title, const C4Rect *size) | C4Console | |
C4ConsoleGUI::Init(WindowKind windowKind, C4AbstractApp *pApp, const char *Title, const C4Rect *size) | C4Window | protectedvirtual |
InitGame() | C4Console | |
Message(const char *szMessage, bool fQuery=false) | C4Console | |
MRU_Object enum value | C4Console | |
MRU_Scenario enum value | C4Console | |
ObjectListDlg | C4Console | |
OnObjectSelectionChanged(class C4EditCursorSelection &selection) | C4ConsoleGUI | inline |
OnStartGame() | C4ConsoleGUI | inline |
Out(const char *message) | C4ConsoleGUI | |
PerformUpdate() | C4Window | virtual |
PlayerJoin() | C4Console | |
PropertyDlgClose() | C4ConsoleGUI | |
PropertyDlgObject | C4ConsoleGUI | |
PropertyDlgOpen() | C4ConsoleGUI | |
PropertyDlgUpdate(class C4EditCursorSelection &rSelection, bool force_function_update) | C4ConsoleGUI | |
pSurface | C4Window | |
RecentScriptInputLists enum name | C4Console | |
RecordingEnabled() | C4ConsoleGUI | |
RegisterRecentInput(const char *input, RecentScriptInputLists section) | C4Console | |
ReInit(C4AbstractApp *pApp) | C4Window | virtual |
RemoveViewport(C4ViewportWindow *cvp) | C4ConsoleGUI | inline |
RequestUpdate() | C4Window | virtual |
RestorePosition(const char *szWindowName, const char *szSubKey, bool fHidden=false) | C4Window | |
SaveGame(const char *path) | C4Console | |
SaveScenario(const char *path, bool export_packed=false) | C4Console | |
SetCaptionToFilename(const char *szFilename) | C4Console | |
SetCaptionToFileName(const char *file_name) | C4ConsoleGUI | |
SetCursor(Cursor cursor) | C4ConsoleGUI | |
SetInputFunctions(std::list< const char * > &functions) | C4ConsoleGUI | |
SetSize(unsigned int cx, unsigned int cy) | C4Window | |
SetTitle(const char *Title) | C4Window | |
ShowAboutWithCopyright(StdStrBuf ©right) | C4ConsoleGUI | |
Stage enum name | C4ConsoleGUI | |
STAGE_End enum value | C4ConsoleGUI | |
STAGE_Intermediate enum value | C4ConsoleGUI | |
STAGE_Start enum value | C4ConsoleGUI | |
StorePosition(const char *szWindowName, const char *szSubKey, bool fStoreSize=true) | C4Window | |
Time | C4Console | |
TogglePause() | C4Console | |
ToolsDlg | C4Console | |
ToolsDlgClose() | C4ConsoleGUI | |
ToolsDlgInitMaterialCtrls(class C4ToolsDlg *dlg) | C4ConsoleGUI | |
ToolsDlgOpen(class C4ToolsDlg *dlg) | C4ConsoleGUI | |
ToolsDlgSelectBackMaterial(C4ToolsDlg *dlg, const char *material) | C4ConsoleGUI | |
ToolsDlgSelectBackTexture(C4ToolsDlg *dlg, const char *texture) | C4ConsoleGUI | |
ToolsDlgSelectMaterial(C4ToolsDlg *dlg, const char *material) | C4ConsoleGUI | |
ToolsDlgSelectTexture(C4ToolsDlg *dlg, const char *texture) | C4ConsoleGUI | |
UpdateHaltCtrls(bool fHalt) | C4ConsoleGUI | inline |
UpdateInputCtrl() | C4Console | |
UpdateMenus() | C4Console | |
UpdateModeCtrls(int iMode) | C4ConsoleGUI | |
UpdateNetMenu() | C4Console | |
UpdatePlayerMenu() | C4Console | |
UpdateStatusBars() | C4Console | |
UpdateViewportMenu() | C4Console | |
ViewportNew() | C4Console | |
W_Console enum value | C4Window | |
W_Control enum value | C4Window | |
W_Fullscreen enum value | C4Window | |
W_GuiWindow enum value | C4Window | |
W_Viewport enum value | C4Window | |
WindowKind enum name | C4Window | |
~C4Console() override | C4Console | |
~C4ConsoleGUI() override | C4ConsoleGUI | |
~C4Window() | C4Window | virtual |