OpenClonk
C4Application Member List

This is the complete list of members for C4Application, including all inherited members.

Activate()C4Application
ActiveC4AbstractApp
Add(StdSchedulerProc *pProc)StdScheduler
Added(StdSchedulerProc *pProc)StdScheduler
ApplyResolutionConstraints()C4Applicationprotected
argv0C4Application
AssertMainThread()C4AbstractAppinline
C4AbstractApp()C4AbstractApp
C4Application()C4Application
C4AS_AfterGame enum valueC4Applicationprotected
C4AS_Game enum valueC4Applicationprotected
C4AS_NoneC4Applicationprotected
C4AS_None enum valueC4Applicationprotected
C4AS_PreInit enum valueC4Applicationprotected
C4AS_Quit enum valueC4Applicationprotected
C4AS_StartGame enum valueC4Applicationprotected
C4AS_Startup enum valueC4Applicationprotected
Changed(StdSchedulerProc *pProc)StdScheduler
CheckForUpdatesC4Application
Clear() overrideC4Applicationvirtual
ClearCommandLine()C4Application
CloseSystemGroup()C4Applicationinline
Copy(const std::string &text, bool fClipboard=true)C4AbstractApp
DoInit(int argc, char *argv[]) overrideC4Applicationprotectedvirtual
DoScheduleProcs(int iTimeout) overrideC4AbstractAppvirtual
Draw()C4Application
Error(const char *m)C4AbstractAppinline
fDspModeSetC4AbstractAppprotected
FlushMessages()C4AbstractApp
fQuitMsgReceivedC4AbstractApp
FullScreenMode()C4Application
GameTick()C4Application
GetConfigHeight()C4Applicationinline
GetConfigWidth()C4Applicationinline
GetIndexedDisplayMode(int32_t iIndex, int32_t *piXRes, int32_t *piYRes, int32_t *piBitDepth, int32_t *piRefreshRate, uint32_t iMonitor)C4AbstractApp
GetLastError()C4AbstractAppinline
GetNextTick(C4TimeMilliseconds tNow)StdScheduler
getProcCnt() constStdSchedulerinline
GetRevision() constC4Applicationinline
hasProc(StdSchedulerProc *pProc)StdSchedulerinline
IncomingKeyfileC4Applicationprotected
IncomingUpdateC4Application
Init(int argc, char *argv[])C4AbstractApp
InteractiveThreadC4Application
IRCClientC4Application
IsClipboardFull(bool fClipboard=true)C4AbstractApp
isEditorC4Application
IsInManualLoop()StdSchedulerinline
IsQuittingGame() constC4Applicationinline
MainThreadC4AbstractApp
MessageDialog(const char *message)C4AbstractApp
MusicSystemC4Application
NextTick()C4Application
NotifyUserIfInactive()C4AbstractApp
OnCommand(const char *szCmd) overrideC4Applicationvirtual
OnError(StdSchedulerProc *)StdSchedulerinlineprotectedvirtual
OnKeyboardLayoutChanged() overrideC4Applicationvirtual
OnResolutionChanged(unsigned int iXRes, unsigned int iYRes) overrideC4Applicationvirtual
OpenGame(const char *scenario=nullptr)C4Application
OpenSystemGroup()C4Applicationinline
ParseCommandLine(int argc, char *argv[])C4Applicationprotected
Paste(bool fClipboard=true)C4AbstractApp
pGamePadControlC4Application
pGameTimerC4Applicationprotected
PreInit()C4Applicationprotected
ProcessCallback(const char *szMessage, int iProcess)C4Applicationprotectedstatic
pWindowC4AbstractApp
Quit() overrideC4Applicationvirtual
QuitAfterGameC4Applicationprotected
QuitGame()C4Application
Remove(StdSchedulerProc *pProc)StdScheduler
Removing(StdSchedulerProc *pProc)StdScheduler
restartAtEndC4Application
RestoreVideoMode()C4AbstractApp
Run()C4AbstractApp
ScheduleProcs(int iTimeout=1000/36)StdScheduler
Set(StdSchedulerProc **ppProcs, int iProcCnt)StdScheduler
SetGameFont(const char *szFontFace, int32_t iFontSize)C4Application
SetGameTickDelay(int iDelay)C4Application
SetNextMission(const char *szMissionFilename)C4Application
SetVideoMode(int iXRes, int iYRes, unsigned int iRefreshRate, unsigned int iMonitor, bool fFullScreen)C4AbstractApp
sLastErrorC4AbstractAppprotected
SoundSystemC4Application
StartOnCurrentThread()StdScheduler
State enum nameC4Applicationprotected
StdScheduler()StdScheduler
SystemGroupC4Application
UnBlock()StdScheduler
~C4AbstractApp() overrideC4AbstractApp
~C4Application() overrideC4Application
~StdScheduler()StdSchedulervirtual