This is the complete list of members for StdMeshMatManager, including all inherited members.
| AddProgram(const char *name, StdMeshMaterialLoader &loader, const StdMeshMaterialPass::ShaderInstance &fragment_shader, const StdMeshMaterialPass::ShaderInstance &vertex_shader, const StdMeshMaterialPass::ShaderInstance &geometry_shader) | StdMeshMatManager | |
| AddShader(const char *filename, const char *name, const char *language, StdMeshMaterialShaderType type, const char *text, uint32_t load_flags) | StdMeshMatManager | |
| Begin() | StdMeshMatManager | inline |
| Clear() | StdMeshMatManager | |
| End() | StdMeshMatManager | inline |
| GetFragmentShader(const char *name) const | StdMeshMatManager | |
| GetGeometryShader(const char *name) const | StdMeshMatManager | |
| GetMaterial(const char *material_name) const | StdMeshMatManager | |
| GetVertexShader(const char *name) const | StdMeshMatManager | |
| Parse(const char *mat_script, const char *filename, StdMeshMaterialLoader &loader) | StdMeshMatManager | |
| Remove(const StdStrBuf &name, class StdMeshMaterialUpdate *update) | StdMeshMatManager | |
| Remove(const Iterator &iter, class StdMeshMaterialUpdate *update) | StdMeshMatManager | |
| ShaderLoadFlag enum name | StdMeshMatManager | |
| SMM_AcceptExisting enum value | StdMeshMatManager | |
| SMM_ForceReload enum value | StdMeshMatManager | |
| StdMeshMaterialUpdate class | StdMeshMatManager | friend |