OpenClonk
C4RoundResultsPlayer Member List

This is the complete list of members for C4RoundResultsPlayer, including all inherited members.

AddCustomEvaluationString(const char *szCustomString)C4RoundResultsPlayer
C4RoundResultsPlayer()C4RoundResultsPlayerinline
C4RoundResultsPlayer(const C4RoundResultsPlayer &cpy)C4RoundResultsPlayerinline
CompileFunc(StdCompiler *pComp)C4RoundResultsPlayer
EvaluateLeague(C4RoundResultsPlayer *pLeaguePlayer)C4RoundResultsPlayer
EvaluatePlayer(C4Player *pPlr)C4RoundResultsPlayer
GetBigIcon()C4RoundResultsPlayerinline
GetCustomEvaluationStrings()C4RoundResultsPlayerinline
GetID() constC4RoundResultsPlayerinline
GetLeaguePerformance() constC4RoundResultsPlayerinline
GetLeagueRankNew() constC4RoundResultsPlayerinline
GetLeagueRankSymbolNew() constC4RoundResultsPlayerinline
GetLeagueScoreGain() constC4RoundResultsPlayerinline
GetLeagueScoreNew() constC4RoundResultsPlayerinline
GetScoreNew() constC4RoundResultsPlayerinline
GetScoreOld() constC4RoundResultsPlayerinline
GetTotalPlayingTime() constC4RoundResultsPlayerinline
IsLeagueScoreNewValid() constC4RoundResultsPlayerinline
IsScoreNewValid() constC4RoundResultsPlayerinline
IsScoreOldValid() constC4RoundResultsPlayerinline
operator=(const C4RoundResultsPlayer &cpy)C4RoundResultsPlayer
operator==(const C4RoundResultsPlayer &cmp)C4RoundResultsPlayer
SetID(int32_t idNew)C4RoundResultsPlayerinline
SetLeaguePerformance(int32_t iNewPerf)C4RoundResultsPlayerinline