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C4ControlPlayerAction Member List
This is the complete list of members for
C4ControlPlayerAction
, including all inherited members.
Action
enum name
C4ControlPlayerAction
ActivateGoal
(const C4Player *source, const C4Object *target)
C4ControlPlayerAction
static
ActivateGoalMenu
(const C4Player *source)
C4ControlPlayerAction
static
C4ControlPacket
()
C4ControlPacket
C4ControlPlayerAction
(const C4Player *source=nullptr)
C4ControlPlayerAction
C4PacketBase
()
C4PacketBase
CompileFunc
(StdCompiler *pComp) override
C4ControlPacket
virtual
CPA_ActivateGoal
enum value
C4ControlPlayerAction
CPA_ActivateGoalMenu
enum value
C4ControlPlayerAction
CPA_Eliminate
enum value
C4ControlPlayerAction
CPA_InitPlayerControl
enum value
C4ControlPlayerAction
CPA_InitScenarioPlayer
enum value
C4ControlPlayerAction
CPA_NoAction
enum value
C4ControlPlayerAction
CPA_SetHostility
enum value
C4ControlPlayerAction
CPA_SetTeam
enum value
C4ControlPlayerAction
CPA_Surrender
enum value
C4ControlPlayerAction
Eliminate
(const C4Player *source)
C4ControlPlayerAction
static
Execute
() const =0
C4ControlPacket
pure virtual
getByClient
() const
C4ControlPacket
inline
HostControl
() const
C4ControlPacket
inline
iByClient
C4ControlPacket
protected
InitPlayerControl
(const C4Player *source, const C4PlayerControlAssignmentSet *ctrl_set=nullptr)
C4ControlPlayerAction
static
InitScenarioPlayer
(const C4Player *source, int32_t team)
C4ControlPlayerAction
static
Lobby
() const
C4ControlPacket
inline
virtual
LocalControl
() const
C4ControlPacket
pack
(const C4NetIO::addr_t &addr=C4NetIO::addr_t()) const
C4PacketBase
pack
(uint8_t cStatus, const C4NetIO::addr_t &addr=C4NetIO::addr_t()) const
C4PacketBase
PreExecute
() const
C4ControlPacket
inline
virtual
PreRec
(C4Record *pRecord)
C4ControlPacket
inline
virtual
SetByClient
(int32_t iByClient)
C4ControlPacket
SetHostility
(const C4Player *source, const C4Player *target, bool hostile)
C4ControlPlayerAction
static
SetTeam
(const C4Player *source, int32_t team)
C4ControlPlayerAction
static
Surrender
(const C4Player *source)
C4ControlPlayerAction
static
Sync
() const
C4ControlPacket
inline
virtual
unpack
(const C4NetIOPacket &Pkt, char *pStatus=nullptr)
C4PacketBase
~C4ControlPacket
() override
C4ControlPacket
~C4PacketBase
()
C4PacketBase
virtual
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