OpenClonk
C4StartupScenSelDlg::ScenListItem Member List

This is the complete list of members for C4StartupScenSelDlg::ScenListItem, including all inherited members.

AbortRenaming(RenameParams par)C4StartupScenSelDlg::ScenListItemprotected
AddElement(Element *pChild)C4GUI::Container
AfterElementRemoval()C4GUI::Containerinlineprotectedvirtual
ApplyElementOffset(int32_t &riX, int32_t &riY) overrideC4GUI::Windowinlinevirtual
ApplyInvElementOffset(int32_t &riX, int32_t &riY) overrideC4GUI::Windowinlinevirtual
begin()C4GUI::Containerinline
CheckNameHotkey(const char *c) overrideC4StartupScenSelDlg::ScenListItemvirtual
Clear()C4GUI::Container
ClearChildren()C4GUI::Container
ClientPos2ScreenPos(int32_t &riX, int32_t &riY)C4GUI::Element
Container()C4GUI::Container
DoContext()C4GUI::Element
DoDragging(CMouse &rMouse, int32_t iX, int32_t iY, DWORD dwKeyParam)C4GUI::Elementvirtual
DoRenaming(RenameParams par, const char *szNewName)C4StartupScenSelDlg::ScenListItemprotected
Draw(C4TargetFacet &cgo) overrideC4GUI::Windowprotectedvirtual
Draw3DFrame(C4TargetFacet &cgo, bool fUp=false, int32_t iIndent=1, BYTE byAlpha=C4GUI_BorderAlpha, bool fDrawTop=true, int32_t iTopOff=0, bool fDrawLeft=true, int32_t iLeftOff=0)C4GUI::Elementprotected
DrawBar(C4TargetFacet &cgo, DynBarFacet &rFacets)C4GUI::Elementprotected
DrawElement(C4TargetFacet &cgo)C4GUI::Elementinlineprotectedvirtual
DrawHBarByVGfx(C4TargetFacet &cgo, DynBarFacet &rFacets)C4GUI::Elementprotected
DrawHVBar(C4TargetFacet &cgo, DynBarFacet &rFacets, C4DrawTransform &trf, int32_t iMiddleLength)C4GUI::Elementprotected
DrawVBar(C4TargetFacet &cgo, DynBarFacet &rFacets)C4GUI::Elementprotected
ElementPosChanged(Element *pOfElement)C4GUI::Containerinlineprotectedvirtual
ElementSizeChanged(Element *pOfElement)C4GUI::Containerinlineprotectedvirtual
end()C4GUI::Containerinline
fDraggingC4GUI::Elementprotected
fVisibleC4GUI::Element
GetBounds()C4GUI::Elementinline
GetClientRect() overrideC4GUI::Windowinlinevirtual
GetContainedClientRect()C4GUI::Elementinline
GetContainer() overrideC4GUI::Containerinlinevirtual
GetContextHandler()C4GUI::Elementvirtual
GetDialogWindow()C4GUI::Elementinlineprotectedvirtual
GetDlg()C4GUI::Elementvirtual
GetElementByIndex(int32_t i)C4GUI::Container
GetElementCount()C4GUI::Container
GetEntry() constC4StartupScenSelDlg::ScenListIteminline
GetFirst()C4GUI::Containerinline
GetFirstContained() overrideC4GUI::Containerinlinevirtual
GetFirstNestedElement(bool fBackwards) overrideC4GUI::Containervirtual
GetHeight()C4GUI::Elementinline
GetLast()C4GUI::Containerinline
GetLastContained()C4GUI::Containerinlinevirtual
GetListItemTopSpacing()C4GUI::Elementinlinevirtual
GetListItemTopSpacingBar()C4GUI::Elementinlinevirtual
GetMarginBottom()C4GUI::Windowinlinevirtual
GetMarginLeft()C4GUI::Windowinlinevirtual
GetMarginRight()C4GUI::Windowinlinevirtual
GetMarginTop()C4GUI::Windowinlinevirtual
GetNext()C4StartupScenSelDlg::ScenListIteminline
C4GUI::Window::GetNext() constC4GUI::Elementinline
GetNextNestedElement(Element *pPrevElement, bool fBackwards)C4GUI::Container
GetOwnToolTip()C4GUI::Elementinline
GetParent()C4GUI::Elementinline
GetPrev() constC4GUI::Elementinline
GetScreen()C4GUI::Elementvirtual
GetToolTip()C4GUI::Element
GetToprightCornerRect(int32_t iWidth=16, int32_t iHeight=16, int32_t iHIndent=4, int32_t iVIndent=4, int32_t iIndexX=0)C4GUI::Element
GetWidth()C4GUI::Elementinline
iDragXC4GUI::Elementprotected
iDragYC4GUI::Elementprotected
InsertElement(Element *pChild, Element *pInsertBefore)C4GUI::Container
IsComponentOutsideClientArea()C4GUI::Windowinlinevirtual
IsExternalDrawDialog()C4GUI::Elementinlineprotectedvirtual
IsFocused(Control *pCtrl)C4GUI::Containerinlinevirtual
IsFocusElement()C4GUI::Elementinlinevirtual
IsImmediateToolTip() constC4GUI::Elementinline
IsInActiveDlg(bool fForKeyboard)C4GUI::Element
IsMenu()C4GUI::Elementinlineprotectedvirtual
IsOwnPtrElement()C4GUI::Elementinlineprotectedvirtual
IsParentOf(Element *pEl) overrideC4GUI::Containervirtual
IsSelectedChild(Element *pChild)C4GUI::Containerinlinevirtual
IsVisible()C4GUI::Element
KeyRename()C4StartupScenSelDlg::ScenListItem
MakeLastElement(Element *pChild)C4GUI::Container
MouseEnter(CMouse &rMouse)C4GUI::Elementinlinevirtual
MouseInput(C4GUI::CMouse &rMouse, int32_t iButton, int32_t iX, int32_t iY, DWORD dwKeyParam) overrideC4StartupScenSelDlg::ScenListItemvirtual
MouseLeave(CMouse &rMouse)C4GUI::Elementinlinevirtual
OnHotkey(uint32_t cHotkey) overrideC4GUI::Containerprotectedvirtual
pContextHandlerC4GUI::Elementprotected
pDragTargetC4GUI::Elementprotected
pFirstC4GUI::Containerprotected
pLastC4GUI::Containerprotected
pNextC4GUI::Elementprotected
pParentC4GUI::Elementprotected
pPrevC4GUI::Elementprotected
rbegin()C4GUI::Containerinline
rcBoundsC4GUI::Elementprotected
rcClientRectC4GUI::Windowprotected
ReaddElement(Element *pChild)C4GUI::Container
RemoveElement(Element *pChild) overrideC4GUI::Containervirtual
rend()C4GUI::Containerinline
ScenListItem(C4GUI::ListBox *pForListBox, C4ScenarioListLoader::Entry *pForEntry, C4GUI::Element *pInsertBeforeElement=nullptr)C4StartupScenSelDlg::ScenListItem
ScreenPos2ClientPos(int32_t &riX, int32_t &riY)C4GUI::Element
SetBounds(const C4Rect &rcNewBound)C4GUI::Elementinline
SetContextHandler(ContextHandler *pNewHd)C4GUI::Elementinline
SetDragTarget(Window *pToWindow)C4GUI::Elementinline
SetPos(int32_t iXPos, int32_t iYPos)C4GUI::Windowinline
SetToolTip(const char *szNewTooltip, bool is_immediate=false)C4GUI::Element
SetVisibility(bool fToValue) overrideC4GUI::Containervirtual
StartDragging(CMouse &rMouse, int32_t iX, int32_t iY, DWORD dwKeyParam)C4GUI::Elementvirtual
StopDragging(CMouse &rMouse, int32_t iX, int32_t iY, DWORD dwKeyParam)C4GUI::Elementvirtual
Update()C4StartupScenSelDlg::ScenListIteminlineprotected
UpdateOwnPos() overrideC4StartupScenSelDlg::ScenListItemprotectedvirtual
UpdatePos()C4GUI::Elementprotectedvirtual
UpdateSize()C4GUI::Elementprotectedvirtual
Window()C4GUI::Window
~Container() overrideC4GUI::Container
~Element()C4GUI::Elementvirtual